#PVP System (GVG)

1 messages · Page 1 of 1 (latest)

dull flume
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Hey đź‘‹

Just sharing some feedback I’ve gathered from several guilds.

Overall, a lot of players feel like there’s currently a real lack of PvP events. We all know the GvG system has technical issues that make it difficult to update, but there’s definitely strong demand to bring back structured PvP content.

The idea would be, if possible, to set up some kind of Guild vs Guild format, with rules to define (or adjustable based on feedback). We know certain elements can be controversial like pets, playing different accounts, potions 75%, marriage teleportation... so those could be adapted depending on what feels the most balanced and fun for everyone.

The main goal is simple: entertain the players and revitalize group PvP.

There are quite a few PvP maps that aren’t really being used right now: Hidden, Lava, Exeter Arena, Magnel Arena, Rainbow Highland, etc. This could be a great opportunity to bring them back into focus.

To really make it official and structured, it would be great if it were supervised by the staff, with announced days and time slots, and maybe even a virtual ranking system with points to earn. That way, it creates consistency, competition, and something long-term for guilds to fight for.

It would be really exciting to see fresh matchups like:

  • CryClown vs RedRaven
  • Zoldyck vs Peace War

and other similar confrontations...

The idea is to bring large-scale PvP back into the spotlight and recreate real hype around it.

~ Jassoutivi

dull flume
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I would also like to add a few more points. The idea is also to reward the winning guilds. For example, we could dedicate an event spawn to the winning guild. Considering that we are currently in a farming period where everyone is trying hard to obtain the level 112 and 120 weapons (or anything else relevant), it will be up to the guild to choose through “wish spawns”, or simply through slates/plati.

I would also add the idea of limiting each guild to a certain number of players (for example 12 or 15). For guilds that have too many players, they can register multiple groups, for example: CryClown A, CryClown B. Of course, confrontation between the two registered groups is not inevitable, and the idea is that only one group will reach the top.

full panther
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It shouldnt be tooo hard to organize this if we be honest. Flo is getting worse from day to day without pvp content

jovial mirage
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With the right people to organize and manage, it could be a pretty good option.

turbid ice
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I think it would be better if the PvP Guild Reward would be something like a server/zone wide buff/nerf.

Either for all players, or for all players that are in the guild.

Like the guild that won will get rewarded with a buff and the guilds that lost get a nerf.

Or the guild that won can decide what buff/nerf they want to apply until next GvG/PvP they want to apply in either the whole server, or a specific zone.

Then there would be a reason for guilds to participate in the GvG/PvP system.

The buff/nerf will disappear when the next GvG/PvP event starts.

buffs could be increased drop rate, increased movements speed, a bit higher stats, higher exp gain for land/sea.

nerfs could be decreased drop rate, decreased movement speed, decreased stats, decreased exp gain for land/sea.

jovial mirage
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The buff and nerf for players is pretty disgusting, because no "beginner" guild would do it to have fun with pvp if they are getting punished by fighting the stronger ones.
And the global buff is a programming topic which is how we got told many times a problem in the spaghetti code of florensia. But just a reward from ap shop or something is a easy thing without putting much work in

full panther
jovial mirage
turbid ice
jovial mirage
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Stay positive 14
Maybe the surprise us. We have to give them a chance but yeah it has to be a lot quicker then last patches 37

turbid ice
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i mean, in Q2 we will get class balances i heard.
And someday they want to make changes to sea.
So who knows.

dull flume
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The idea really isn’t to make things complicated by asking the staff for any kind of development work. The goal is to do this as quickly as possible in order to revive the game’s momentum. So yes, giving a small buff to the winning guild could be interesting, but technically, I’m not sure whether that’s within their capabilities.

However, it would be great if we could at least have rewards or prizes for the top 3 guilds, for example 14

Do you have the Discord usernames of some of the “big PvP guilds” on the server? Like @dusty kraken & @hybrid patrol

blissful badge
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Try @merry socket 41