So let's get straight to the point.
I believe the early game exp buff, especially level 1-15, is completely useless and does more harm than it helps anyone.
It makes the entirety of weedridge completely obsolete, and with it all the quests and bosses.
You kill your first mob, instantly lvl 3. Kill 2 more dodos, instantly level 6. You can get to level 10 in like 5 minutes, invalidating the entire early game.
You dont learn much about quests, you don't experience all of the mobs in weedridge, it just... It's way too quick.
It also sets false expectations for leveling. You're breezing through the first 10 levels in a flash by simply killing a few mobs, and after that you're faced with the harsh reality of questing/grinding mobs for exp.
I do believe we should move the exp buffs a bit. 10-31 and then 31-50 for example. That way, those who get their aoe later (explo/noble) benefit the same way as saint/merc. And it also gets you all the way through your cc skilltree before ending the exp buff.
, I agree that the whole quest system needs a little revamp.