#Help with loading assets between areas
3 messages · Page 1 of 1 (latest)
Usually you'd want to use a collision that the player passes through on the way up.
Typically how it's done with elevators.
3 messages · Page 1 of 1 (latest)
Wondering if there is a way to make this custom transition into altus from liurnia much smoother. Is there a region i can apply to make altus assets load while the player is rising up in the spirit spring? Usually i would do something like this by stepping on an asset to enable the draw group but that isn't an option in this instance.
Usually you'd want to use a collision that the player passes through on the way up.
Typically how it's done with elevators.