Hello ๐
I'm modding sekiro, but a DS3 or ER solution is probably applicable. I have been attempting to unpack prosthetic partsbnd files with WitchyBND v2.14.4.3 and it actually bricks the .anibnd file so that it no longer works in-game (static model). I tried the most recent v2.15 version, and it outright fails to repack. I've been using 2.11.0.0, and it successfully repacks .anibnd and .partsbnd just fine.
I've talked to others about it, but I have been told that it is not possible to open the hkx animations in 3DS, and opening the anibnd in DSAS shows no animation. I'm also not sure how to add new animations in the anibnd so that the game could read it for a different animation ID.
I'm attempting to get another animation ID to have the weapon's animation of flipping out of the arm. I saw that some katana weapons have anibnds for sheathing, so I assume there's a way to add onto this.
Thanks.