#How do I Imbue my sword with VFX like fire, lightning just like Dark moon great sword?

1 messages · Page 1 of 1 (latest)

raven anvil
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how do you make your weapon imbued by fire, lightning, etc. by using an ash of war just like the Moonlight Greatsword where it imbues the weapon of with frost VFX for a duration?

where do I find it on params? and how do I apply it on the weapon via ash of war?

toxic ember
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Hi ! First of all you're going to need DS Anim Studio and SmithBox !

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---SMITHBOX---

First we'll go over the SmithBox part, once you've setup the project you'll have to go into the SpEffectParam and find an already existing weapon buff for simplicity sake

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Let's take 3160, which is Fire Grease as an example. You'll have to duplicate that row to an unused ID, I usually choose very big numbers like "22000000" as IDs

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(You can also pick an already existing weapon buff if you don't want to make a new one with a custom VFX for example)

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---DSAS---

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All you'll need to do in DSAS is to find the TAE related to your Ash of War

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I'll wait for you to tell me the Ash of War you want to use

raven anvil
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Hello thank you so much for replying, I want to use Unsheathe AOW to have the VFX of Moonlight Greatsword and when it attacks the VFX Stays for a duration as a buff and a possible different moveset

I do have a very beginner level of knowledge of how to use DS Anim studio and Smithbox. I just badly need some guides how to work around things. Thank you

toxic ember
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Alright, well I can give you the steps and give you a few guides that I have no idea weither or not they are up to date

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Scrub milk did a series of videos detailing how to modify Ashe of War (I believe he used Unsheathe as an exemple too)

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here's the first one, it goes over a few things

toxic ember
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Your best guess is looking at the Moonlight Greatsword AoW and finding the "addSpEffect" jumptable in DSAS, then duplicating it over to Unsheathe

toxic ember
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@raven anvil again, ping me if you have questions !

raven anvil
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n

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Hello @toxic ember Thank you so much for offering your time and for the link for the guide

I tried following the YouTube video and the VFX is successfully in the unsheathe animation but it doesn't stay after the AOW is used similarly to how Moonlight greatsword works where the VFX still lingers after tha AOW is used and even has a different heavy moveset

toxic ember
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okay, so now what you need to do is just to add the SpEffect from moonlight greatsword's AoW

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to the Unsheathe

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same process as adding a VFX, but you use a AddSpEffect jumptable instead of OneShotFFX

raven anvil
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Is it this? or is it in the DS Anim Studio?

toxic ember
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in DSAnim

raven anvil
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Is this it?

toxic ember
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yes

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you can search in moonlight greatsword's ash of war a similar jumptable

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and copy paste the spEffectId

raven anvil
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Where do I search it? on Smithbox? If so which param?

toxic ember
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in DSAS

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find the ash of war that moonlight greatsword has

raven anvil
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Okay let me find it

toxic ember
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TAE 808

raven anvil
toxic ember
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find the part of the AOW where you lift the sword

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I think that's when the speffect gets applied

raven anvil
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What's the difference between the two?

toxic ember
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try the 100420

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I guess ?

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maybe the dark moon greatsword specifically uses a different way than speffect, like character flags or something

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it might

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If it doesn't do anything you'll have to duplicate a field like freezing grease

raven anvil
toxic ember
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dw about it ignore it

raven anvil
toxic ember
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I think it is

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it is used at the end of the slash from moonlight greatsword

toxic ember
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okay okay, well you can go in SpEffectParam on Smithbox, type freezing grease in the search bar

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copy the id for freeze grease

toxic ember
raven anvil
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tried 100420 but it doesnt seem to work

raven anvil
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another question if its okay for you, how do I make the moveset change for after activating the ash of war then similar to barbaric roar AOW?

toxic ember
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oh god play that's a bit more difficult

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What timezone are you in ?

raven anvil
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Philippine time

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uhmm let me search what timezone that is

toxic ember
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that's UTC+8

raven anvil
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Philippine Standard Time

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yeah like that hahaha

toxic ember
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we have a whole 8 hours offset xD

raven anvil
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just finished work and was really excited to hear someone who is willing to help me with this hahahaha

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Oh then may I ask your timezone?

toxic ember
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UTC+1

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so I'm 7-8 hours behind your time i believe

raven anvil
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Really thank you so much for your time I greatly appreciate it, really new to modding and just stumbled upon DS Anim on YouTube and was hooked about it and here we are haha
really struggled to learn by myself though glad that this discord exists

toxic ember
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yeah people here are very friendly, it's nice to have easy access to help

raven anvil
toxic ember
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I believe

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you need to have the state info "621" in the spEffect

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but i'm not sure, I don't remember

raven anvil
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Tried it but not sure if it applies though

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Is it okay that this thread has become like a chat? I just don't wanna violate the rules and even waste your time

toxic ember
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It’s fine dw

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I’ll try and look it up once I’m home

raven anvil
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Thank you so much I'll try looking for a way myself too looking forward to your findings as well

mellow plinth
raven anvil
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Hello Thank you so much for replying, You're right!! I can see it on Smithbox and DS Anim but I don't fully understand how this works and how to customize a new moveset.

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What's the difference between the two state info? I mean I get that the 1681 is a VFX and somewhat get that 1680 is something to do with righthand (I think animation) but where do I find these animation? and If I make a new moveset how to I reference it to the new one?

mellow plinth
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the game selects those anims to be performed instead of the regular R2 ones when the aforementioned spEff is active on player