I am currently working on adding a new weapon with its own animations into Bloodborne and ran into a snag with registering the new animations.
In the c0000.animbnd file, I am able to decompile/recompile all the hkx files needed EXCEPT for the one in the behaviors folder.
For some reason, even recompiling a clean version with no edits crashes the game, and I can't seem to find any tool that can successfully recompile this file without error.
Would anyone happen to know how to fix this?