#Help me to add enemy to the new map

1 messages · Page 1 of 1 (latest)

wraith yew
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I am trying to add Morgott to the Royal Colosseum using smithbox. I added him. But, Morgott is not showing in the game when I go to Royal Colosseum

fallen crown
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How are you going to the colosseum on a modded game? Do you teleport there with script/CE or are you trying to go there through the one royal coloseum in Leyndell

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Also, check the ReleaseEnableState (might be worded differently, im not at my pc) is set to 0 and the enemy is not set to be a dummy

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Also also, check that the collision reference is set to a collision of this map

wraith yew
fallen crown
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Then you're not in the right map

wraith yew
wraith yew
fallen crown
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Then you're still not on the right map

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m45 can only be teleported to, the one in the overworld is a different instance

wraith yew
fallen crown
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Yes

wraith yew
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How can I go at the right place then?

fallen crown
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Gotta make a teleport to it through eventscript

wraith yew
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Do you have that script/coding?

fallen crown
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no

wraith yew
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Ok, I'll make it. Any recommended tutorial?

wraith yew
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Thank you for your time.

wraith yew
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I placed them in the m45 in smithbox. Is it the right map? if not then can you tell me which is the exact map of placing them?

fallen crown
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Does it say enemy or dummy enemy at the top when you select him

wraith yew
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I copied the morgott by Shift D from Leyndell Royal Capital.

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to royala colosseum.

fallen crown
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It probably is linked to the wrong collision name

wraith yew
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Finally it is working. Collision name was not mentioned. It was empty. Thank you again.

wraith yew
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@fallen crown How can I add BGM in this map?

fallen crown
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That would be eventscript as well

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I assume you mean for the boss right?

wraith yew
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yes

fallen crown
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Yeah

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Look at what scripts reference Morgott's entity ID in the original location's eventscript

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Then find the one that handles BGM and copy it over to the eventscript of m45

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For cleanlyness, give Morgott a new entity ID for the local map and change the references in the eventscript to reference his new entity ID instead of his old one

fallen crown
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yes, the event will have SetBGM inside of it

wraith yew
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Ok, I'll try.

wraith yew
fallen crown
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No

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Thats a sound effect

wraith yew
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When I search setbgm. I get this error.

fallen crown
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That's because it's a common_func event

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Look for references of the entity ID

wraith yew
fallen crown
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The common events at the bottom

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Some are fogwall, one is music

wraith yew
fallen crown
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Give the boss a local entity ID for m45 and change the references in the script

wraith yew
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Ok.

fallen crown
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Did you read the tutorial?

fallen crown
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Yes

wraith yew
fallen crown
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For the music, yes