#How does Dragonbolt of Florissax apply its guard negation boost? (Solved)
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it uses these three speffects here
first is the trigger and the other two are the cycled effects which have the PVE and PVP dam absorption respectively
Thanks, could you also tell what StateInfo(s) is being called for the dam absorption?
it's body and hand vfx for the state info, which you don't always need
simple stat modifications are done through the Mvs in the speffect
stuff like attribute adjustment for example
or damage absorption say here:
Hey I know it's been a month but thanks for the response. I hadn't understood how the effects cycled each other with the different state infos and also how damage absorption only used the Left Hand Buff VFX, still need to test if it works while 2-handing tho