#Trouble Creating new Spirit Ash

8 messages · Page 1 of 1 (latest)

wet vault
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Trying to create new Spirit Ash, here are the steps I have taken:

  1. Created new NpcParams that are duplicates of already existing spirits. I also created new Spirits, but using the Compare function made sure all lines were matching existing spirits to function correctly.

  2. Tested new NpcParam spirits by replacing npcs in existing ashes, to make sure they function correctly with NpcThinkParams and just in general in game. They did.

  3. Created new SpEffectParam for new Spirit Ash. Duplicated from existing.

  4. Created new BuddyParam for new Spirit Ash. Assigned correct NpcParams, and correct SpEffectParam.

  5. Created new EquipGoodsParam. Assigned it to the new BuddyParam.

  6. Created a new ShopParam to purchase and test the new item.

So hopped in a new save for my first test. Got the item, and using it summoned its base game version(the spirit ash I duplicated it off of in the params).

Went back to Smithbox, and changed the IDs to be more seperated from the base game version, making sure they dont conflict with other IDs. Hopped back in to test, now the animation plays, but nothing is summoned.

Not really sure what I've missed. Ive double checked all the IDs, making sure all the NpcParams and BuddyParams are assigned correctly, and still no luck. Any help would be greatly appreciated, Im pretty new to this.

Side note: I've assigned text to the item in the Text Editor, and even in the EquipGoodsParam the text shows up next to the item in "<name>" form. But ingame, its still called ?GoodsName?. What did i miss there?

hollow raft
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@wet vault
The only thing I did not see you mention is ->
Creating your Npc Think Param IDs

Note : These must match the Npc IDs you created ( Identical )

wet vault
hollow raft
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The IDs must be identical, If they were not, it should work once they are

wet vault
wet vault
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Ah but your tip still fixed my issue, went back and matched the SpEffect, Buddy, and EquipGood params and now it works! Thanks!

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Now to figure out why the Text isnt working

hollow raft
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Ya sorry I completely forgot to mention that, At the time I only thought of Npc Think ID.

You mean The Name Of Summoned Entity ?