#Modifying character and game speed separately in DSR
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do I have to edit all of them individually? are all of these player character stuff? like I see Anim - Parry Anim - Counter and Anim - Falling so I assume those affect the player
there's two ways you can go about this
the easy way that is a bit jank is to just apply a spEffect with grabityRate to the player that is active 100% of the time, which just multiplies all animation speed by whatever you defined
the tougher way is to apply the spEffect per-animation
which you could automate with code, if so inclined and able
I feel like that'd be good enough,what do I edit for that?
you need to make the spEffect in spEffect param, which you can do using dsmapstudio
then you need to apply the speffect to the player, which you can do with darkscript 3
make a new entry? like where the Anim - Parry and all of those are?
You did? I did, you need help?