#[FIXED] Skull lantern won't work in Gwynevere's room, how do I fix that with mapstudio?
26 messages · Page 1 of 1 (latest)
skull lantern works by offsetting point light param ID by some amount i cant remember (search discord)
It adds 20 to the point light param of the collision you're standing on. They barely thought it through in a lot of areas so sometimes it even shrinks or deletes your player light. You could try paramvessel if soulstruct isn't working
Actually it might be 30 I also forgor
doesn't seem to be possible with paramvessel
do i really need to tell you to use dsmapstudio
paramvessel does edit drawparams too though
That was the first thing I did
20 and 30 didn't work
Okay got it working. There's no way to do that with mapstudio though.
Thanks for the help!
[FIXED] Skull lantern won't work in Gwynevere's room, how do I fix that with mapstudio?
you can edit drawparams in dsmapstudio 
sir?
Would you show me where this menu can edit the point light ID from the collision h0024B1_0000?