#[Solved] Adding a new spellcasting animation (mostly done)

44 messages · Page 1 of 1 (latest)

mystic lava
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So, I'm trying to add a new casting animation. The thing is : the anim is in game and should work, but the way magic animations work is that if you enter a TAE that isn't planned by the game, it plays the default one (being the Inescapable Frenzy anim). Does anyone know what I can do to fix that ? Thanks in advance !

lethal atlas
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Have u used erclipgenerator? It’s needed to add new behaviours to the game! copy the id with the most similar behaviours to the new spell, and then click duplicate, and write in the new ID u have the TAEs under

mystic lava
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yep, that's done already

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it just seems to trigger another animation that the one i actually use

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i don'tthink it's a behavior problem

lethal atlas
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ahhh that is wierd. Im assuming youve copied the animation files right?

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and put them into a9x for spells

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?

mystic lava
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yep

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i'm fairly certain it's not an animation problem and more of a way the game registers an animations as one suitable for casting

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but i may be very wrong lmao

lethal atlas
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ahh ok

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what id is ur new spell under?

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and have you made it so the animations you're using are a***_45000 onward? if u dont do that then yea it doesnt register them as casting animations

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they have to be called that in behaviours as well.

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sorry if thats not the issue! just remember having that issue with my first new spell stuff

mystic lava
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sorry i was pissed off and went to sleep lmao

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  • i'm having problem with my dsanim for some reasons
lethal atlas
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Ahhh nws! Srry I couldn’t help! I’m rlly new at anim modding lol

mystic lava
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well you can still help since you've done it already lmao

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do you remember what was the tae id you used for your magic anim ?

lethal atlas
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yea so I used a485

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a485_45000, 45010, 45020 for right hand anims, and a485_45100, 45110, and 45120 for left hand anims

mystic lava
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damn

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so 85 is a working slot nice

lethal atlas
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Yea 485 defo works

mystic lava
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i'll try later

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thx

lethal atlas
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srry just edited my message to always use the axxx_45 ids

mystic lava
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yeah yeah

lethal atlas
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Cause 45 is what determines spell cast I think!!

mystic lava
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we figured it was yeah

lethal atlas
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Nws! Good luck!!

mystic lava
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thank you !

mystic lava
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it works, you rule <3

lethal atlas
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Amazing!!! glad I could help! :)))

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new spell taes r rlly fun once they get working!!!

forest vault
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@agile bloom didn’t you literally make a tutorial for this yesterday

mystic lava
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[Solved] Adding a new spellcasting animation (mostly done)

mystic lava
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nvm all good !

agile bloom
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#elden-ring-modding message