#Gain permanent attributes through kills

43 messages · Page 1 of 1 (latest)

mystic lagoon
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Heyoooo!

I started dreaming of a script/mod that gives my character a permanent +0.1HP and +0.1 attack boost per kill (maybe bound to the specific weapon you use? [so you'd need to boost another weapon from the start] but if it gets too difficult then forget it).
You'd get indefinite boosts with it
It is for PvE purposes.
I don't know how to code though, and I'm a beginner at maximum with the Cheat Engine as well.

Would anyone be interested in tackling this challenge?

patent venture
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Might want to mention which game

mystic lagoon
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DS3

patent venture
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I haven’t really modded ds3 much, pretty sure all these commands still work in ds3.

$Event(251860001, Restart, function(X0_4, X4_4) {
    const tempHeldBaseFlag = 1032418700;
    const permHeldBaseFlag = 1032418710;
    StoreItemAmountHeldInEventValue(ItemType.Goods, X0_4, tempHeldBaseFlag, 8);
    heldItemNumChanged &= CompareEventValues(tempHeldBaseFlag, 8, 1, permHeldBaseFlag, 8);
    if(heldItemNumChanged){
        StoreItemAmountHeldInEventValue(ItemType.Goods, X0_4, permHeldBaseFlag, 8);
        for(let i = 0; i < 100; i++){
            enoughItemsHeld &= EventValue(permHeldBaseFlag, 8) < i;
            if(enoughItemsHeld){
                SetSpEffect(10000, X4_4);
            }
        }
    }
    WaitFixedTimeSeconds(3);
    RestartEvent();
});

I haven’t tested this script, but I sent it to @burnt oracle who wants to implement a similar system based on number of items held, maybe you two could collaborate on this.

mystic lagoon
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Oh cool
I'll ask them! Oh you already tagged them

patent venture
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You could modify that script to work with an eventvalue that was incremented per enemy kill instead of based on the number of items held if you wish

mystic lagoon
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By the way -
How do you enable these scripts active in-game? Through Cheat Engine?

patent venture
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The evil eye ring you mentioned yesterday applies a speffect on kill that heals the player a bit iirc? I dunno, there was a prettt lengthy discussion on on kill logic yesterday if you want to read through that

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No, through darkscript

mystic lagoon
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Do I benefit reading through it if I have no tools to implement stuff? 😅

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I don't know what darkscript is either

patent venture
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I dunno how you’d implement that logic in just cheat engine, but maybe there’s some way. I’d say download the tools.

mystic lagoon
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I know that there are trainers that (I believe?) use scripting of some kind to do their magic.

patent venture
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Trainers? I’m not familiar enough with cheat engine to know, I’m sorry

mystic lagoon
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No worries!

patent venture
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I believe darkmatter uses cheat engine a lot, maybe he’d know

mystic lagoon
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Let's see what the know-hows think about this!

patent venture
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A couple of us just posted some darkscript tutorials in modmaking help if you decide to give darkscript a try

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#modmaking-help message

mystic lagoon
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I have tried playing with scriptings and codings but it's always been way too daunting to really stick 😅

patent venture
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I understand, it can be intimidating

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@uncut narwhal you mind if I share the health increase script we talked about awhile ago to help these guys?

mystic lagoon
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Well it's not my script so why not 😁

patent venture
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Oh I was asking scrub

patent venture
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Thanks, hope you’re doing well!

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Here’s a script scrub and I worked on to increase max health based on number of items held

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Neither of these scripts are probably exactly what you’re after, but i think they’ll give y’all a good starting point

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I forget what that first event was for, that seems wrong lol

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But the logic in 900200 and 900300 should help some id think

uncut narwhal
patent venture
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Hell yeah, looking forward to your return, miss workin with you and Dylan

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Muugigi mentioned yesterday that there’s a Kill state info he uses to award items on kill. You might use that as your identifier for when to increment your event value or award your stat increasing item depending on which direction you want to go.

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#elden-ring-modding message

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I don’t know if that exists in DS3 as well, but I hope so

mystic lagoon
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OK so we're getting closer to our goal!

mystic lagoon
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Any progress?

patent venture
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It’s your mod idea, you gotta make the progress if you want it done 🙂

mystic lagoon
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Unfortunately I lack the skills and something else to do it

patent venture
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Maybe someone can write the perfect implementation for you, but most of us are busy on our own projects already unfortunately

mystic lagoon
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I can believe that

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What would I need to do to make that implementation a thing?