Ever since the 120 era (Or maybe since Eisen release), game has been in a steady focus of incitating players to just gear up, gear up, and gear up. Build up ALR/DES 2 and make sure to have all those BiS items if you want to keep that access to the latest content. Advancements make it worse with being insanely expensive in resources, especially enhancement rune. Feels like guaranteed enhancement except you need to pay for every reforge. A lot of people don't like an expensive system, requiring either an heavy investment in gearing or to sacrifice that heavy gear investment for an outfit. Everything's expensive and people are getting tired of it, not an NA or EU mindset to like being squeezed dry.
That being the main problem, alongside other game changes that are non-contributive to the game but implemented in our versions, regardless of our excitement or, in certain cases, high dissatisfaction (Like the face changes). It only feels more micromanaging that we have to go with everything with no say and no consideration of our perspective and interests, and with a tight noose around stats so we can keep up with battles' sharp increase in boss stats and their requirements.
And anytime we try to address these issues, we're either often met with silence or just effectively told to "deal with it, it is how it is". Comes with a premium appearance alteration coupon if we get a word back, for apologies. Something we're tired about since all the changes we get only correlate with what the Korean playerbase want mostly, and goes mostly to the opposite of what we actually want. Effectively, and something I'm witnessing personally more and more, it's causing any player to quit the game, whether they are new players or long time players (Even with years of activity on their account).
To provide a few (or many) hot topics:
Forced requirements for battles are annoying (RAR and red moons);
Gearing is a pain with some materials being highly hard to acquire (like Sealed Power Fragments and runes);
Uaithne shop throwing accessory fragments out for the sake of "enjoying the farm", effectively complicating gear upgrades even more;
Stats increasing sharply and content gets way harder, requiring more and more BiS builds;
Destruction requirements being kept/not lowered for STDs despite how weak it is with the new damage formula;
Deific Devotion being mostly a frustration since Tarian steels are taking room in it (being by far the most common pity drop) and depending on core boosts;
STD 4's NA/EU requirements still not being disclosed, especially considering EU will be doomed;
How we hate STD requirements in general, being insanely high and especially requiring BiS builds specifically;
Drop tables being outdated (Blue enhancement elixirs in RAR, dump loot in raids, useless ores from Red Moons, outdated Spirit Remnants, purposelessness of all these erg crystals other than expertise);
Lack of inventory space with more and more materials being added to the game;
Uaithne Remnants still being useless and highly overpriced to use.
So in another hope of getting any communication, I strongly think a dedicated Q&A Discord event, from players to the DEV team, would be highly contributable to pass our feedback/worries straight to the developers, on the biggest concerns the community points to. It could be about posting a question, let the community vote on which are most pertinent or wishing an answer for.
We're often posting feedback in this server to try and get attention on what we consider huge irritants or meaningless implementations, but all it is is a one way... Or no way conversation, since nothing significant happens nowadays, we're just being put in restrictions we keep arguing against.
