#Blute changes
55 messages · Page 1 of 1 (latest)
blute has way better options under aggro than glaive, better iframes, self healing, cares much less about stamina debuffs
if all you do is comparing sandbag dps then you cant complain about unbalances, hardly any sandbag time in an STD raid
go jordra, with sanya, with glaive and blute... ofc complaining about balance cause nexon is the prolly the worst in balancing i ever saw
sanya 50% more dmg than glaive, cause easy easy counter all the time
old classes are outdated in their mechanics, anim locks, combo durations etc
vellah is doing fine in std... why... cause counter not 4 sec long combo
beside, blute is much more difficult to play
i saw jordra solo with blute, it looked soo terrible
combining ur different dodges and blocks all the time
new classes just press space, tab and sometimes sp skills lol
indeed im not complaining about glaive vs blute, but more like old vs new classes
10% more damage would really be unjustified and way too much. She would sit at the top of the tier list with only a broken neam and Sanya then... that's not the point of balancing.
You don't usually balance around the overtuned classes...
sanya and neam is broken ? after so many nerfs... still broken ? aehh ok. would blute beat them with 10% more dmg ? absolutly not
best way for judge about balancing for me is raids, cause u can facetank with hp pots easy, and blute is behind glaive for sure
I dunno how you play blute, but I'm getting 1st place in raid and STD since the update playing with the same friends where I always finished 2nd 3rd with something like 4-5% difference. And now I'm 1st with +1-2% sometimes more
So if anything, I'm worried she will get nerfed again
I gained something like 4% dmg in Eisen. That's huge imo
sry but u and your group is not the measure for me. idk you or your mates, i played blute many years in duos and trios in deemers, nowadays a changed to glaive still its finally a viable weapon (after being like 10 years underpowered)
so if i did duo deemers years ago and can place 1st in jordra i expect im not the worst player
Being worst or not is not the point. My point was to show the amount of dmg gained through raids while simply adapting a bit to the changes.
She did get buffed. I'm just saying asking for an extra 10% is completely too much and unjustified.
As far as I remember you did share your gear to your second Lynn (I just noticed who you are). Imo if glaive is still 10% in front during raids, then glaives needs to be tuned down.. But extra 10% for blute would just be ridiculous
similar experience, those SPs are really strong and make a huge difference in STD
its an awkward buff compared to what ppl expected, but its working, thats what matters
and tbh this thread is the first time I see someone reacting so negatively to it
just raw damage against a training dummy, nothing else matters
So, I was curious EDIT: fck up my results in the wrong training ground
But those were the free grounds, not testing grounds.. dunno what difference it makes
free uses your stats, the other adjust your stats like tower, so never use free
ah, I was afraid of that
damn gotta do it again then
quite a different story indeed
surprising that it does indeed only give 72k/73k in there
Because the real raid feel is nothing like it
but yeah, got the same result
gave it a go too
cat with fading
I don't have anything on my cat
Still a nice extra 2k for you. dunno if it's only due to fading but really not bad imo. Idk what other classes manage to score tho. And again, it's not that releveant for Hero+ or STD
with metal spam I did 74330 which is great too
its cool how despite giving much less SP its nearly the same dps due metal being an overall better smash
than the messy fnf
had no SP for the 2nd paranormal with metal
Yeah, it really builds up 2 different "main" ways of playing. But in the end depending on the boss, fnf can be barely usable. The character is a great smash mixer. I love her for that
that gave me an idea, fnf and metal in a 25%/75% ratio
damn
Which also in the end is kinda the optimal way to play in std. Or so I believe
im not reacting negativly to the last blute buffs, i just say its not enough. im very happy with the new sp management, and im happy blute is not one of the lowest in dmg anymore. but a class that is 10x more difficult to play should be able to beat other classes in certain scenarios. with glaive i can beat some op classes vs certain bosses, while i have 0% chance at some others (like std). totaly fine if classes have their strong and weak spots. but old classes have a very very strong tendency to not be able to beat a new class in any kind of content. thats my main problem and the reason why i hate nexons balancing soo much. every time a new class is released, its broken, then 1-2 nerfs, still op. while forget old classes sometimes for years the rebalance. no wonder i do 20% in jordra with sanya, and 11% with glaive, that distance is to justified by any means. and btw ur testing grounds doesnt proof much too. happy crit happy number. u just need more and more runs to max the number.
ill stay fight for old classes who cant keep up with the high tiers
nope it wasnt crit rng, I got 79k 3 times in a row when mixing metal and fnf, compared to the initial test where I did 74.8k by just doing fnf
82k was by using iron breeze right away on cooldown against the wall (so no time was lost in repositioning)
I feel like if you compare any class to sanya in Jordra then 80% from classes are trash. Sanya is just too strong for how safe she is to play and that she permanently dish damage. No class should be allowed to do so much dmg as her during their evasion moves
karok, vella, achel, neam, belle, idk who else... can compete with sanya. i compare a lot to sanya because i played sanya a lot, so i have a lot of knowledge about her. not 80% are trash, but maybe 30% and that is what i hate so much
basicly, sanya is pretty much the same as ts vella when we can counter a lot. but if we cant counter enough sanya wins cause she does dmg also without counters
Sanya made me wanna play vindictus again. i felt the daggers were missing in Vella. if Sanya's counter attack works in parties, compared to Vella's Crosscut (that relies on stable latency/solo/play as host and connection to never fail a Crosscut) that doesn't always work which is a game breaking feeling. so if sanya's defense mechanics work perfecty then i am (slightly) hooked 😬
is the character out btw? every time i want to visit vindictus i have to redownload 25gb game file lol idk why because the game folder was already on my pc