#Remove fatigue system

1 messages · Page 1 of 1 (latest)

loud hinge
#

Since the fatigue system was introduce it makes the grinding very limited

quick cairn
#

Fatigue should only stay if it increases your chance of a rare drop! Let's say fatigue increases your chances of a rare drop by 5% (no stacking points) as a blessing already increases your chance to get an additional drop already. Keeping fatigue in the game still should while increasing chance of a rare drop, significantly increases player retention and slightly fixes the marketplace IMO. Players don't share drops so each individual's rewards are not affected by this. So I would suggest for the developers to be able to use additional fatigue points (such as when doing Hero Mode). You would have your base fatigue + Hero mode fatigue + spending fatigue to increase the chances for a rare drop (or we can just omit the Hero for regular QB).

inland nova
#

Be careful what you wish for. The last time the removed the fatigue system they also reduced the drop rate of rares compensate for all the additional farming people were doing.

valid scarab
#

Alt farming ftw

edgy galleon
#

there is no need to remove fatigue system, you can replenish back to 300 and above very easy

#

start farming with alts if you want something extra

#

content under normal requirements has been very easy

raw umbra
#

I like it when there was no fatigue system. You just keep going with raids, story, redeemer. No breaks needed, to chug a fatigue pot or use an object. The good old days.

edgy galleon
#

IF THEY DO THO KEEP IN MIND THEY WILL REDUCE DROP RATE

#

sorry caps xd

#

people that have time to play can be benefited from that

#

people that pay can not 😂