#🍌 Preview 26.30.27

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eternal hawkBOT
eternal hawkBOT
obsidian sparrow
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EntityStartSneakingAfterEvent

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Ooh

proper agate
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first

topaz swift
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second

daring thunder
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Hi

obsidian sparrow
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height_difference_filter_feature
oooh

proper agate
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interestne

frail harbor
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A

obsidian sparrow
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only_check_intersection_for_motion_blocking_blocks
oooh

ornate storm
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3050th

cloud sigil
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Happy Preview Day!

mossy moat
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first

obsidian sparrow
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The "minecraft:wearable" component no longer overrides the "minecraft:max_stack_size" component when both are present on a custom item
@robust rune oooh

mossy moat
coarse adder
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ultra downgrade

obsidian sparrow
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lava_flammable
oooh

lofty lagoon
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First

coarse adder
obsidian sparrow
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owner_launch_immunity_ticks
ooooh

frail harbor
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This is quite nice

thick horizon
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Happy preview!

mossy moat
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Added EntityStartSneakingAfterEvent and EntityStartSneakingAfterEventSignal to beta.
OOoooooo

obsidian sparrow
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I love you all.

coarse adder
icy agate
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Happy Banana Day!

proper agate
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holy 2 rtx bug fixses

frail harbor
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Yoooo!!

mossy moat
uncut wyvern
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erm

obsidian sparrow
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Added a new color formatting code (Β§w) for the shade of blue used by party chat
oooh

icy agate
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old tree blooms

obsidian sparrow
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Ok wait.

icy agate
solar agate
uncut wyvern
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yayyy DebugCone, DebugCylinder, DebugPyramid, DebugEllipsoid

coarse adder
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W PREVIEW

mossy moat
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Added a new color formatting code (Β§w) for the shade of blue used by party chat

obsidian sparrow
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Too slow

mossy moat
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Beat me again

gritty wharf
mossy moat
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Yeah, but can't that just be modified when the dimensions are modifiable?

thick horizon
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πŸ”₯ πŸ”₯
Fixed issue where SimulatedPlayers do not spawn with properties defined in player.json.
YESSSSSS FINALLY!!!

gritty wharf
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New feature type is cool

icy agate
#

lava can flame my wood now

mossy moat
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Like the overworld can also go up to 512 when modified

obsidian sparrow
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New shapes find their ground

  • Released the culling_shape field in the minecraft:geometry component from behind the VoxelShapes experiment. Non-unit-cube culling shapes for vanilla blocks (e.g. fences, bells, slabs) still require the experiment.
  • Added occlusion voxel shapes for wall-mounted skull blocks when the Voxel Shapes experiment is enabled
  • Added new shape classes to @minecraft/debug-utilities library:
    • DebugCone, DebugCylinder, DebugPyramid, DebugEllipsoid

Panels crack, new ones take root

  • Replaced Observable with ObservableString, ObservableNumber, ObservableUIRawMessage, and ObservableBoolean.

Worlds listen, then grow

  • height_difference_filter_feature

Is this right @cloud sigil ?

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I cannot figure out the last one confidently.

thick horizon
regal pasture
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Still no Β§n or Β§m πŸ’”

mossy moat
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Especially when they're just void

topaz swift
obsidian sparrow
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Only marketplace ones.

ancient current
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Yeah honestly for the best. until we can customize dimension height. the default shouldn't be so big that it causes performance issues

mossy moat
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Yeah

topaz swift
wooden bolt
mossy moat
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Has anyone even been using the extended bounds anyways? hahaha

olive grove
south sky
regal pasture
vestal flame
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I mean not so much was added in this preview not gonna lie.

obsidian sparrow
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The Drop cycle is coming to a close. It's understandable.

proper agate
olive grove
south sky
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java doesn't have the new material ones

regal pasture
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πŸ’” Yeah I know, just sad that it still isn't there... but oh well

lofty lagoon
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I can't believe structure features got improved out of nowhere

regal pasture
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Not the end of the world

south sky
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i wonder where they'll go after they get to z

thick horizon
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Suddenly structures

vestal flame
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Wait so, when exactly is the cycle ending ? Like will there be a specific number to determine when is the next drop ?

obsidian sparrow
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Im quite confused though.

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What other entity sneaks?

south sky
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herobrine

thick horizon
obsidian sparrow
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I thought it was exclusive to Players.

south sky
lofty lagoon
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This as well. This is something we needed since forever

fickle fable
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First

hasty heart
obsidian sparrow
vestal flame
# proper agate when its ready

Yeah but like, how will we determine it though, like when the preview will be full of only bug fixes we will know that what they will add in the next drop ?

winter saddle
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Hm nothing really interesting cusual player wise

obsidian sparrow
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Nothing in the wiki says that.

proper agate
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i think foxses sit no?

regal pasture
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Foxes sneak up to a mob

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Like a chicken

obsidian sparrow
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In Java Edition, adult polar bears also sneak toward foxes to attack them
There's also this in the wiki.

regal pasture
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Ocelot does it too... unless it's not "sneak" in the sense that they sneak up to the player if its holding fish

lethal musk
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Well well well.

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RTX day

obsidian sparrow
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Well would you look at that, they do.

hasty heart
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I think the fox "stalk_and_pounce" behavior is considered sneaking

hasty heart
obsidian sparrow
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Doh, that does indeed say any of not all of

slim oriole
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Debug elipsoid is very timely for my project 😁

hasty heart
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ig they don't actually sneak, not sure where I got that from

obsidian sparrow
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A lot of features usually arent timely for me, I will invest weeks only for it to have official support.

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@robust rune Shelves aren't alone anymore.

cloud sigil
obsidian sparrow
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@lofty lagoon thats why.

gritty wharf
lofty lagoon
obsidian sparrow
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Poggers.

lofty lagoon
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Oh, that's my name!

obsidian sparrow
proper agate
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This is a question of a few months now.

lethal musk
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BEST PREVIEW!!!! Nicknames finally work

young lichen
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Sulfur caves now have entirely unique fog

obsidian sparrow
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Yep, 3 messages above.

lethal musk
young lichen
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I know fr😭

grave bay
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i see the rtx only group llc is enjoying this new

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preview

winter saddle
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don't tell they gonna release this update with the outdated cinnabar and sulfur blocks set 😭

grave bay
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it was updated on snapshots right

obsidian sparrow
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Not sure I noticed any thing different about the fog.

winter saddle
young lichen
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It is bright green in the air

winter saddle
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and nothing happened

grave bay
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uh oh

obsidian sparrow
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Oh its just black?

young lichen
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I suppose you can't really see it in caves, and volumetric fog requires directional lighting

obsidian sparrow
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Oh VV is just bad.

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@young lichen Here you go.

solemn heath
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chroma key fog

young lichen
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With VV on single biome

obsidian sparrow
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With min render distance.

ancient current
ancient current
obsidian sparrow
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This is fancy.

ancient current
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ah

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yeah still too green

obsidian sparrow
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In VV there's no green.

olive spire
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The only place with green fog should be the SWAMP

ancient current
young lichen
ancient current
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I thought it was black

obsidian sparrow
young lichen
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It's just the atmospherics colors

ancient current
obsidian sparrow
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I just turned on the render dragon experiment.

obsidian sparrow
ancient current
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why does the bottom of the world void look like that?

obsidian sparrow
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Because of the fog.

young lichen
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Oh wait that black fog actually increases with the render distance

obsidian sparrow
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Yes, most fog is render based.

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Hence why I said min render distance.

crimson grove
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9090th

cloud sigil
crimson grove
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Oh, another voxel shapes again, let's me see the changelog

thorn egret
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- Added EntityStartSneakingAfterEvent and EntityStartSneakingAfterEventSignal to beta.

i wonder what this is for...?

crimson grove
thorn egret
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yeah sure go take it

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πŸ™„

young lichen
molten flower
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Finally they fixed it

icy agate
obsidian sparrow
thorn egret
craggy nova
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Oh stable recipe book

thorn egret
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but what is it really for

obsidian sparrow
thorn egret
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i thought its only us players that can sneak

icy agate
obsidian sparrow
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Scroll up.

icy agate
thorn egret
young lichen
obsidian sparrow
icy agate
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iirc custom entities also can sneak if you config it right

obsidian sparrow
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The black fog only happens in spectator mode in blocks in sulfur caves.

grave bay
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hide and seek rascal being added

thorn egret
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ah yeah i see now

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skull_issue_c is it even useful though

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i guess its better than checking isSneaking for all the entities on every tick?

icy agate
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you can give it a try bao_ext_toldyouso

thorn egret
craggy nova
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Stabilization? Then there's no image support in the first stable version of ddui.

obsidian sparrow
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I dont think they ever said there would be.

craggy nova
icy agate
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RIP server-ui

craggy nova
olive spire
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the future is NOW

obsidian sparrow
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Render Distance: 5 chunks. Non VV.

uncut wyvern
young lichen
olive spire
obsidian sparrow
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With VV.

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8 render distance.

olive spire
obsidian sparrow
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With VV?

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No thanks.

craggy nova
craggy nova
obsidian sparrow
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Huh, the HTML docs still are being updated, Atmospherics is now documented alongside colour grading and tonemapping and water.

obsidian sparrow
obsidian sparrow
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I'm sure that will come later.

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I am all for more Start and Stop events.

craggy nova
obsidian sparrow
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Though I would not be opposed to BlockItemDropAfterEvent so I can make my custom mining system better.

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Wait is Bedrock's sulfur caves still lichen ridden?

craggy nova
craggy nova
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Goodbye extremely high dimensions
Fixed Custom Dimension height range to match Overworld defaults

hard carbon
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prevue

slim oriole
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4/5 of the project-breaking bugs I've experienced in the last previews seem to be fixed in this one πŸ˜ƒ
@olive spire slot.armor.body is working again for me, give it a try

hard carbon
obsidian sparrow
hexed eagle
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this is stupid imo 😭
makes it look really polluted
Please mojang leave Observable.create too

Tbh it does make typescript code shorter

const obs = Observable.create<number>(0)
// new
const obs = new ObservableNumber(0)
gritty wharf
slim oriole
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1- slot.armor.body broken in wearable. I reported this one
2- my entities that used texture_meshes to look like a 3D extruded texture were all one color. I hadn't reported it yet.
3- one of my random particles turned into a solid square of one color. I hadn't reported it yet.
4- some of my custom blocks had the UV all wrong somehow. I hadn't reported it yet.
5- can't /reload all in editor test sessions anymore. I reported this one, and this is the one that's not fixed yet

craggy nova
olive spire
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Ahh yes, my trend with previews continues

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I now have triple the number of content log errors

hard carbon
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surface fancy

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VV needs the green fog bao_mob_frog

obsidian sparrow
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True. Also those pics were posted a while back too.

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I hate how its set to render though.

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I wish it was fixed.

hard carbon
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the sulfur cave biome looks so much better in fancy because it has a unique water colour and green fog :<

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meanwhile VV still doesn't do water colours

hard carbon
lethal musk
proper agate
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Gotta love that there were 31 new oreui textures added, that werent even used

young lichen
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Sulfur caves volumetric fog is the same as pale gardens btw

fickle fable
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I wish sulfur caves were like.. 4x bigger

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They are so small they feel bad

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Compare that cave biome with the lush cave.. lush cave is so good

winter saddle
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Why does VV doesn’t have colored water

obsidian sparrow
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We had this convo in #1019692489596215388 or was it #1182091012177399809 a few days ago too lol

winter saddle
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Ah okay so that mean neither you or me have the answer of why lol

obsidian sparrow
winter saddle
verbal seal
# obsidian sparrow What other entity sneaks?

I believe ocelots πŸ™‚ edit: Ah sorry you already got to it. But yes when we were making this it was originally just going to be player and then we had a whole hullabaloo when we realized there is one (1) other entity that does and it's ocelots lol

obsidian sparrow
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Hey, if even the Mojang devs forgot about ocelots in the first round pass that makes me better πŸ˜„

proper agate
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I am sure no one would even have noticed if ocelots didnt have sneaking events

craggy nova
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Would a feature change really break existing features?

obsidian sparrow
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Format version maybe?

craggy nova
icy rover
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Happy preview! πŸ₯³

obsidian sparrow
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Then my guess is that features arent versioned.

craggy nova
# craggy nova I didn't change any features, so I believe that's not the case.
{
    "format_version": "1.13.0",
    "minecraft:structure_template_feature": {
        "description": {
            "identifier": "wypnt_bab:decayed_island_8_feature_mcstructure"
        },
        "structure_name": "wypnt_bab:decayed_island_8",
        "adjustment_radius": 0,
        "facing_direction": "random",
        "constraints": {
            "block_intersection": {
                "block_whitelist": [
                    "minecraft:air"
                ]
            }
        }
    }
}
obsidian sparrow
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Yeah theyre not versioned then.

craggy nova
little timber
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To detect the same thing but also detect jump

obsidian sparrow
little timber
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Ah

coarse adder
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ocelots sneak???

obsidian sparrow
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The more you know.

coarse adder
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and I thought cats were just better versions

craggy nova
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They fixed this bug.

obsidian sparrow
craggy nova
coarse adder
obsidian sparrow
steady ginkgo
mossy moat
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Fun fact: Cats drop string

coarse adder
mossy moat
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😁

obsidian sparrow
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Yes, hence string farm.

coarse adder
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you know what else drops strings? spiders and you can get a spider spawner in 2 different structures

obsidian sparrow
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On the topic of it being the 3rd detection, I quite love the events being more granular. PlayerInput is too broad, you need to add a fitler. .isSneaking requires pollling every tick or so.

coarse adder
obsidian sparrow
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I agree on that, but that also makes it ever more annoying to detect sneak πŸ˜„

craggy nova
# craggy nova They fixed this bug.

Based on my tests, it probably only treats the count as 1, and that's why it never drops with an empty hand, which is why it doesn't drop due to explosions.

steady ginkgo
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what's even more stupid they don't block the action of secondary button, if you configure one to Alt+E it will run whatever command and open the inventory

coarse adder
coarse adder
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the fact that you gotta hold alt makes it unusable for me

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I'd rather just type the commands

steady ginkgo
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I have configured some macros to custom cummonds but i have never remembered to use them lol

coarse adder
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guess we're too used to the old fashioned way

chilly crow
craggy nova
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I tried using count 0 but the game completely ignores it, I hope something gets changed.

rare cypress
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bit late lol

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oh wait

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bruh

rare cypress
hexed eagle
rare cypress
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oh yeah lol

obsidian sparrow
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Yes, the convo is in this thread lol.

obsidian sparrow
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Fire Pinned message: Ocelots sneak.

rare cypress
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Oh ocelots

spiral crest
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Day 6 of asking Minecraft on Xbox Series S to have a stable VV performance by allowing us to play in 1080p with TAA (not TAAU)

dim quarry
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i guess they dont all share the same center point 😭

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all on the same y level

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im also surprised they added Β§w though its a shame we still dont have underline and strikethrough. we dont even need to stick to a-z and 0-9 surely. we could have Β§- for strikethrough and Β§_ for underline or something πŸ€·β€β™‚οΈ

mossy moat
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Woah woah woah

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A sphere in Minecraft?

hexed eagle
elfin plank
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how i felt already knowing ocelots sneak prior to 26.30.27

slim oriole
misty prairie
#

This was a fantastic Preview.

jagged ravine
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More world gen tech ist always welcome. I’m very happy to see more structure placement refinements πŸ”₯ But I’m still missing q.get_level_seed_based_fraction and all pack setting queries in features πŸ₯²

uncut wyvern
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tbf pack settings in the features seems weird, as features are generated both on the client and server independently

jagged ravine
sand comet
sand comet
thorn egret
sand comet
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Oh

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I didn’t know entities could do that

thorn egret
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me neither

obsidian sparrow
sand comet
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But what entities can sneak?

uncut wyvern
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maybe in 10 years...

obsidian sparrow
hasty heart
#

what entity sneaks thinkies

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definitely serious

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pretty weird to see the start sneaking event without the stop sneaking event being there

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I'd expect both of those to be in the same preview

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would be quite funny if it releases without a stop sneaking variant

sand comet
#

Only players can sneak

jagged ravine
hasty heart
#

pins

uncut wyvern
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what does it look like if ocelots sneaks? I seriously cant imagine...

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doesn't it just sit like cats/dogs

hasty heart
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they do a little slow down movement thing

sand comet
#

I get it

uncut wyvern
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interesting

hasty heart
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kinda funny because we have a stalk behavior from the fox

thorn egret
uncut wyvern
thorn egret
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live weather reaction

hasty heart
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wait they kill baby turtles 😨

uncut wyvern
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also mojang please make features and molang faster :pray_to_gods:

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WHAT animal abuse, we should cancel them

hasty heart
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we couldn't get firefly entities, but ocelot eating baby turtles is fine πŸ˜”

thorn egret
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why does baby turtles have so many enemies

uncut wyvern
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tbf personal opinion, any entity below the size of your fist should be a particle...

hasty heart
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i agree, just making fun of that reasoning

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I think arguing that they shouldn't be in because of that endangerment thing is pretty dumb

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imagine if fireflies were entities though and you could bottle them by clicking them, would be hell

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chasing a tiny firefly on mobile

uncut wyvern
thorn egret
#

literally

obsidian sparrow
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😭 Bro did not read the pinned message lmao.

jagged ravine
hasty heart
hasty heart
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the little wobble it has is adorable

uncut wyvern
#

tbh also love how everything has a consistent art style for once

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the difference in art style between the vanilla mobs and the existing ones in the tiny takeover threw me off so hard

hasty heart
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yeah, the A&S artists are great

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I could never be that artistic πŸ˜”

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I'll stick to my scuffed molang

uncut wyvern
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bob ross: the joy of coding molang for hours

hasty heart
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real

thorn egret
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i would watch that

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anyone can molang steamhappy

uncut wyvern
hasty heart
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it's okay guys, after only 50k characters of molang, you'll have a really cool effect Smile

thorn egret
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just because i said i would watch it doesnt mean i would learn from it

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its like how i watch bob ross cuz of the videos' atmosphere

uncut wyvern
#

wait do you actually?

thorn egret
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used to*

uncut wyvern
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aw cute, I can feel that tbh

hasty heart
#

when's the bob ross minecraft painting?

uncut wyvern
obsidian sparrow
hasty heart
#

the horrors I've seen in bug report clips

uncut wyvern
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you just need to run around a tree three times, scream I love baby turtles and teleport yourself around 30 million blocks away and the addon crashes, this is a critical bug that must be fixed asap

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idk what qa does at times to find these weird bugs

hasty heart
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tbh, if you teleport even 100k blocks away, minecraft might just crash itself

thorn egret
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i think thats the joke skull_issue_c

uncut wyvern
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yeah luckily we have custom dimensions now, I remember in the past when we had to tp players like 100k blocks for custom worldgen

hasty heart
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nah, use the big end gap between the main island and the cities

thorn egret
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im glad i was never fully interested in worldgen

hasty heart
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and then realize bedrock's render distance can be high enough to see across the gap and start crying

uncut wyvern
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I was about to mention that 😭

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smart idea tho

thorn egret
#

is

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is that actually true

hasty heart
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yes

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I used to play on 96 chunks and see across the gap

obsidian sparrow
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Thats why I always play on Render distance 5 to simulate mobile and switch.

uncut wyvern
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yes I've seen of these

thorn egret
#

would my laptop spontaneously combust if i tried that

hasty heart
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in the overworld? maybe

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in the end, it's mostly void

uncut wyvern
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never again will I do that </3

hasty heart
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just test it with an old xbox one s that's been through hell (my console testing device)

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genuinely can barely run minecraft on there

uncut wyvern
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ough console testing in general is such a pain

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I dont even want to think about split screen and materials and shit 😭

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lord have mercy with us poor addon developers

hasty heart
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A&S and Realistic Biomes are suffering from molang query inconsistencies across splitscreen

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genuinely so annoying that we can do nothing to work around it

uncut wyvern
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rendering in general is so messed up...

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personal opinion, replace molang with wasm frfr

thorn egret
hasty heart
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molang is great, I just need native function support Smile

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arrays would be a nice bonus

thorn egret
obsidian sparrow
#

MoScript when?

uncut wyvern
#

we should crucify you, and you better not create a new religion

uncut wyvern
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oh add left/right shift

hasty heart
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I'm just confused why there's two array types in molang

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render controller arrays have their own type

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and then there's actual arrays from the get_nearby_entities days

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render controller arrays support indexing, but the "real" arrays don't

uncut wyvern
#

tbh render controllers are weird in general, far too many new types

obsidian sparrow
hasty heart
#

render controller arrays cannot be q.counted, but "real" arrays can

uncut wyvern
hasty heart
uncut wyvern
#

and one that gets pet too

hasty heart
obsidian sparrow
#

5th ammendment.

uncut wyvern
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screw you 😭

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these are peak tho

hasty heart
uncut wyvern
#

why is there a third one 😭

thorn egret
#

and why are you people looking for it feelsenoughman

hasty heart
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it's dead center of my screen, I wasn't looking for anything πŸ˜”

thorn egret
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and when did you make that

uncut wyvern
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I got an app to do it

thorn egret
#

you have an app for that

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better question, theres an app for that

uncut wyvern
thorn egret
#

sob

hasty heart
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what isn't there an app for πŸ˜”

soft hearth
#

First

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Sorry my internet is a little laggy

cursive lily
#

last

thorn egret
thin oasis
#

?

frozen yarrow
#

why no client scripts?

coarse adder
#

atp we also need an event for entity jump

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playerInput for jumping doesn't trigger with auto jump

lethal musk
coarse adder
#

most mobile players use auto jump btw

coarse adder
cursive lily
thorn egret
still acorn
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We can have multiple collision boxes now?

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for stairs and stuff

obsidian sparrow
still acorn
#

man ive been missing out

frozen yarrow
#

lol mojang got bugs by itself

ornate storm
#

You're on a preview, what do you expect πŸ€·β€β™‚οΈ

frozen yarrow
#

even stable getting more bugs πŸ’β€β™‚οΈ

woven knot
lethal musk
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Gets randomly bugged every time

icy agate
frozen yarrow
#

true

vernal moss
young lichen
mossy moat
ornate storm
#

ya fair, wonder what's the issue there

wooden bolt
#

Has anyone even touched the ddui stuff

obsidian sparrow
wooden bolt
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No the new syntax changes

obsidian sparrow
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πŸ˜› Should have said that then instead of vague posting.

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What about it? Are you just curious or having issues?

wooden bolt
#

Like are they 4 separate things you have to import instead of just importing observable

wooden bolt
#

I see

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Seems a bit weird to split up

obsidian sparrow
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Why so?

wooden bolt
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Im just trying to figure out the reason

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To split them

obsidian sparrow
dense moss
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Probably to remove chances of undefined behavior by having better type safety

obsidian sparrow
wooden bolt
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That do that im rioting

obsidian sparrow
scenic quiver
# coarse adder so it's just a downgrade

For me at least the old one was a tad annoying since for example assigning an initial value to a string value would set the type to the literal string rather than just string so I would have to manually widen it via as string in the (likely) event I would change it to another string.

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For pure JavaScript the old one is better I'd say, for TypeScript or JavaScript with JSDoc I'd say the new one is better.

coarse adder
dense moss
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You gotta love typescript 😎