#Entity Geometry Locator error

1 messages · Page 1 of 1 (latest)

olive parcel
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My entity has an error in it's geometry saying there's already a locator for lead and armor_offset.default_neck, yet when I look in the geometry file, there's only the locator for the lead. Any help would be greatly appreciated. I did base the model off a wolf, but I'm unsure if this is the cause for the errors.

pliant briar
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I'm having the same problem.

loud delta
olive parcel
olive parcel
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it shall then be fixed

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The error for armor_offset.default_neck I just modified the "body" bone and made sure there was no values in between an integer. So something like 3, instead of 2.5

loud delta
olive parcel
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For the dire wolf, I only have the adult model and the baby model, so I don't know too much about entities with multiple models. I basically took the code from the bedrock samples to make sure the baby version works properly. The error for armor_offset.default_neck locator comes from a false flagging bug in the Minecraft console and only affects the adult model. Something similar to the block console errors from a while ago. This is the only reference to this bug I know:https://mojira.dev/MCPE-218065 Where they were modifying the vanilla Creeper model. Because I was modifying the vanilla Wolf model, I'm assuming this is why I got the bug too.

wary osprey
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@pliant briar @olive parcel This is a Minecraft bug: if you have a bone named "head" and any locator in the geometry settings, regardless of the locator, it will generate this error. To fix it, simply rename the "head" bone to something else, such as "skull".

wary osprey