My entity has an error in it's geometry saying there's already a locator for lead and armor_offset.default_neck, yet when I look in the geometry file, there's only the locator for the lead. Any help would be greatly appreciated. I did base the model off a wolf, but I'm unsure if this is the cause for the errors.
#Entity Geometry Locator error
1 messages · Page 1 of 1 (latest)
I'm having the same problem.
Do you perhaps have that locator in the baby model?
I did, and I fixed it around a week ago
if you have a baby model with the lead locator, remove it from the baby model
it shall then be fixed
The error for armor_offset.default_neck I just modified the "body" bone and made sure there was no values in between an integer. So something like 3, instead of 2.5
Can you tell me more about this? I've also been having locator issues on entities w/ multiple models. The best solution I've found was to have 1 model with ALL the bones I make visible based on what variant the entity is
For the dire wolf, I only have the adult model and the baby model, so I don't know too much about entities with multiple models. I basically took the code from the bedrock samples to make sure the baby version works properly. The error for armor_offset.default_neck locator comes from a false flagging bug in the Minecraft console and only affects the adult model. Something similar to the block console errors from a while ago. This is the only reference to this bug I know:https://mojira.dev/MCPE-218065 Where they were modifying the vanilla Creeper model. Because I was modifying the vanilla Wolf model, I'm assuming this is why I got the bug too.
The following geometry file produces a content log error:
{
"format_version": "1.21.0",
"minecraft:geometry": [
{
"description": {
"identifier": "geometry.creeper.v1.8...
@pliant briar @olive parcel This is a Minecraft bug: if you have a bone named "head" and any locator in the geometry settings, regardless of the locator, it will generate this error. To fix it, simply rename the "head" bone to something else, such as "skull".
This bug only occurs if your mob has +1 geometry, as in your case where it has both baby and adult mobs.