#Invisibility-Cloak like effect?

1 messages · Page 1 of 1 (latest)

delicate inlet
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Does anyone know how to achieve an invisibility-cloak like effect with just materials/render controllers?

I want something that will basically just HIDE the entity's model right behind the material but not literally hide the entire entity, just makes the areas seen through the material completely invisible, so it could look like they have a hole in their body ect...

Ive been trying for a while but I cant figure out if this is doable

mystic sentinel
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Probably particle or entity exclusion material could be the solution; making a variation and mixture of these might give the result you want.

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Basically, you have to create some kind of bug that cancels out the player's visual appearance, so that their material can be replaced by another exclusion particle material similar to Subtract.

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If you manage to achieve something like that, could you tell me how?

steady jasper
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Yeah, it's ok

mystic sentinel
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I think I managed to achieve something relatively similar.

delicate inlet
delicate inlet