#custom geode, and buds

1 messages · Page 1 of 1 (latest)

novel moth
#

im making a crystal geode, i got the geode feature working but when it spawns the buds. They are always facing up, anything i can do?

final knot
#

you'll need to specify the block's facing state in the json.
{
"properties": {
"facing": "north|south|east|west|up|down"
}
}

novel moth
#

as the block itself im able to place on any surface and it rotate properly. Its the feature that when generated it doesnt like set the block_face to the budding block

final knot
#

so you did set a configuration state to "inner_placements" blocks and its still spawning buds upside-down?

novel moth
#

I tried giving the buds a custom component that would have an onPlace handler rotate them to the adjacent budding block, but the onPlace only fired when i used /place and now when the world loaded it

#

My only other thought is to have the feature inner placements with a state object that uses molang to find the adjacent budding block and match to a direction but i have no idea how i'd do that or if its possible