#Gun mods
1 messages · Page 1 of 1 (latest)
How do u make camera animation?
I wish we had a useable build of this outside of China. The modding community would go crazy….
And yet, we’re stuck with what we have. 😭 I doubt we’ll ever reach this stage of modding anytime soon.
True lol, and the amount of mods in the marketplace in crazy, basicly anyone can post a mod into it (after content review ofc), and even make money from it (and the quality of the mods are really good)
But yeah, it's a real shame that the platform differences lock all this cool stuff inside China
Honestly if there was an easier way to get access to a Chinese phone number or just the account in general… I feel like so many people would move to the Chinese Edition within a week lol
Not really you still can port it but not completely because there is no such camera movement in normal bedrock and as i remember chinese version has client scripts
The coding structure of the addon is different from the default coding structure bedrock uses (meaning, it'll break the moment it's activated in the official copy of Minecraft bedrock).. so I don't think it's possible to import the addon on a normal copy of minecraft
I mean it is possible to rewrite not just to import
That'll sacrafice camera moment (and maybe other content lol)
That's what i'm talking about
Fake
Everything is same except for scripting
Scripts are on python
why is chinas code diff?
does it have better modding? or just what you used?
He didnt code it
hm
ah, so china uses a different way for scripting. Why is that?
I’ve always been curious as to why theirs is in Python but we use JavaScript. Quite odd..
Thats how they achieve custom buttons and stuff
I have gun addon template for mc china
And it quite reminds me roblox gun scripts
Not minecraft
They got defined everything like camera bones and stuff
In code
Can I get that? I’m quite interested by it and would like to take a look if possible. If not then it’s cool.. no worries.
Btw mid
According to google it uses phython as bedrock in china uses a different system compared to worldwide bedrock. And it essentially is that way as many people know more Phython there then JS
I can send 1 script as sample,but not whole addon
It was paid
By my friend
That’s fine.. 👍
@sprixvy
coding=utf-8
from QingYunModLibs.UIScreen import *
from QingYunModLibs.Plugins.FpsPlugins import FpsClient
from QingYunModLibs.Plugins.KeyBoardPlugins.KeyBoardClient import *
uiName = "FpsControl"
Control = "/Control"
AttackScreen = Control + "/AttackScreen"
Shoot = AttackScreen + "/Shoot"
Aim = AttackScreen + "/Aim"
Reload = AttackScreen + "/Reload"
BulletScreen = AttackScreen + "/BulletScreen"
BulletCount = BulletScreen + "/BulletCount"
BulletTrulyCount = BulletScreen + "/BulletTrulyCount"
playerId = clientApi.GetLocalPlayerId()
@ListenClient(ClientEvents.WorldEvents.OnScriptTickClient)
def ClientTick():
UpdateGunUI()
def UpdateGunUI():
RunningGun = ClientApi.Entity.ExtraAttribute.GetAttr(playerId, "RunningGun")
if not RunningGun:
if GetVisiable(uiName, AttackScreen): SetVisiable(uiName, AttackScreen, False)
return
GunObjBulletCount = RunningGun.BulletCount
GunObjBulletTrulyCount = RunningGun.BulletTrulyCount
UIModComp(uiName).GetBaseUIControl(BulletCount).asLabel().SetText(str(GunObjBulletCount))
UIModComp(uiName).GetBaseUIControl(BulletTrulyCount).asLabel().SetText(str(GunObjBulletTrulyCount))
if not GetVisiable(uiName, AttackScreen): SetVisiable(uiName, AttackScreen, True)
@AddButton(Shoot, "Down", False, uiName)
def OnStartShoot(args):
if ClientApi.Entity.ExtraAttribute.GetAttr(levelId, "TouchMoving"): return
RunningGun = ClientApi.Entity.ExtraAttribute.GetAttr(playerId, "RunningGun") # type: FpsClient.Gun
RunningGun.ShootBullet()
Am on mobile and can't send whole txt
It says buy nitro or shorten it
Rip lol
Yee
But u can see its different than js
It has clientapi sides and serverapi sides in scripts idk if those exists in js lmao
There are 0 js at all btw
In addon itself
Only py
Yeah, I knew of it all being python.. that’s why I mentioned it was odd that they use Python while we use JavaScript.
Maybe Python is more used over there or compile times are faster…. Who knows
Btw
2 gun addons dont break eachother in mc chian
Seems like netease did smtg that mojang couldnt
Yeah the player.json is fine right?
It automacilly combines player json codes
Yup
Our mojang is lazy asf
Btw all addons are encrypted there
Even if buy it,in local storsge u cant even open png file
And even if models are json u cant open em,cuz encrypted
That’s something that confused me by Mojang.. they had it where they told us that the order of packs applied mattered for resource packs when deciding which texture to use. How about…. The order also matters for behavior packs and you merge what you can but anything that exists you simply override by the top most pack.. would that not make more sense?
I think thry should combine rp and bp but priority on top one
Yea Im didn't, I just bought the addon from the marketplace, got a friend who makes mods and I asked him about the mod difference
As a console and mobile player, I don't really know much about coding cuz I don't even have a computer lol. Im just here to seek if anyone is interested in playing Minecraft gun mods in China version, thats all
and btw that message was from a friend of mine, who makes mods sooo...
Anyways, leaving yall to debate
If anyone is interested in playing Minecraft China version, feel free to dm me (this is the reason why I send this post lol, not codes)
@obtuse spire
MAN that would be sick if mojang did that shit here
lol
not bad
In fact yes,and even ur cso is same shit,but am talking about models
I don't like alien blaster models
@median thunder
It's not the same shit (we actually make the stuff by hand) don't bring my addon into this convo
What I meant is both addons here are simply ports of something that already exists, there's no creativity involved and both of you shouldn't try to one-up eachother because its literally the same lol
I would kill to be able to develop in mc china 😭
Even just testing/playing these must be enjoyable af
bro if you wanna talk about code go to somewhere else, Im just sharing a cool gun mods here. You just showin off that you're smart
I admit you are
I'm backing you up, if you can't see that then maybe you deserve what he's saying to you
"There's no creativity" bro ur addon is literally copying cs 1.6 and cs nexon zombies but there's actually 1 difference between those tacz shits and ur shit
They know how to convert animations and u don't that's why u spending all ur cash on animations useless shit
Imagine not being able to convert animations directly so u have to pay some guy to animate it frame by frame to match all cuz u can't convert anim so u have to name it "original stuff" just to protect ur own ego
Oh btw in terms of code ur shit is still same,u aint using scripts or smtg revolutionary,u r still using player json,still using entity events to shoot projectile and using mark variants,skin ids for skins and reload,inspect actions
So infact my latest tacz was much better than urs in terms of code
Addon is getting a remake on June 1, so everything you said here is no longer true
Difference being is that I'm doing that on purpose, if I really wanted to make different and original animations I can at any time (and did), you can't do that because you rely on existing stuff. So if anything, I'm holding myself back
Your entire point is very weak I'm sorry
Chop chop and start hiring people lad
Who said i can't? If u forgot ivw started my career as animator and i still havent lost my skills
I don't have to hire people cuz i can do myself
Sounds good
Better put them to use then
That's my choice just like u choose spending ur time and cash instead of directly using ingame cs nexon animations
So u don't have any rights to call ur shit unique or original it works the same,there's nothing original in copying cs nexon zombie
U didn't invent shit
In my defence I have other projects that clearly use original animations (even in the cso one), your case is very weak like I said because all of your addons that I know of has ported things, or things you don't even own, so there's no "legacy" or "creativity" involved. Does my point make sense?
Just incase if u forgot my shit is more original than urs in terms of code cuz it doesnt use player json
Refer to this point if you're coping
Same as me,i have projects with original anims
Its not june yet
Once its june and u prove me ur point am fine
But for now sthu fr
The remake won't happen in June, it's happening right now as we speak, it doesn't matter if it's not June yet.
It will release in june
Where
Yeah,once it starts working without player json u will show me
Ugh,some deagle animations in blockbench by me
model is by Cong
sounds by CqC
Textures by Nothing
No way,hand animated stuff?crazy
Reim shall I give you some advice
You posting this amount of videos only makes me think of you as insecure, don't do that
No i don't need advice from one who spends all cash on remaking anims just cuz hes lazy to open blender
Really not helping your case here haha
Why are you angry that I have money?
Ye sybau
Answer the question
Am angry cuz ur calling ur shit better than mine
It is
Then show me it in action
Show me compability with other addons
Show me third person animations
I just seen your third person animations be humble loool
They don't have proper blending because you dont have player.json
Yeah,now i wanna see how ur addon works with actions and stuff
Stupeist creature of bedrock community
You need to use your feelings less and your brain more.. hope this helps
Like fr if u r complaining about those anims ur remake aint gonna make sense,why would u remake ur shit just to stay on player json
Ywah,now go cry to mods,ik how u love doing this
Wdym? I can't get mad at you bro you're 18 years old max lol texts on a screen don't affect me
According to who
Okay then what u rewriting in ur code
And if its not full rewrite to move on attachables then nah,ur code still sucks
Full remake
0 lag
It still will use player json
Oh trust me it will
Cuz rp player json is made so it loads all geometries and textures once theres another player
Even if u set conditions
Optimize your stuff then lol
In same chunk i meant
Yeah no,it doesnt work like that on attachables
On attachables it loads only models and textures attached to item
So you would rather have a laggy addon
No,thats why i moved on attachables
As i said
You're contradicting yourself still I think
How many guns do you even have? It shouldn't lag
Btw thats why u cant natively have draw animation on attachables,only via scripts
We are talking ingame lag btw not ping
Well my last project with lots of guns and 20+ attachments per gun had stutter issues cuz of assets that was saved in player code
U should remember it
No
How many players does it take until it lags or stutters?
1 it was freezing for a second once player is in simulated distance
And freezing once again when player left simulated chunjs
Its cuz all assets are in player
Yeah its probably because of the animations you're porting bro, my addon had 10mb player.json and a messy player.entity and it can hold 5 players
Not in item
Mine was 40mb in compression aka mcaddon
Yeah and my shit had more attachments and more guns
What am trynna say is that attachables has higher roof
It loads only required assets on equipping item
Not all assets on player entrying loaded chunk
I havent noticed it before cuz i was testing all my shi in singleplayer but once i wanted to play with my friend i noticed it
Thats normal mine was 38mb
Not more guns
Its definitely your animations that were the issue
Not necessarily, you still can't make draw animations like you mentioned and animations could sometimes be choppy depending how they were executed. It's not worth putting real hours into a product and shipping it looking horrible in the name of "it's compatible with other addons tho"
Optimise efficiently and you won't have these problems
Точно нет
Если там такое возможно то это больше не майн а жалкая имитация
Точно да,там что то связанное с cframe
То как вьюмодел работают
Не в этом дело
А в чем
В роблоксе все инстанс
А ну да
В майне все криво косо написано
Я про вьюмодел имел в виду
Не учитывая инстанс там типа хрень как +=
Связанное с сфрейм
Не кейфрейм
Типа как написать какую то фигню на моногейме и потом туда прикрутить скрипты получится майн только на шарпе
Где то я видел тебя
Точнее твой ник
Хз где
Голоса в голове
Что
Ща погоди
Вот так роблокс ну не выглядит так нет глупых заскриптованных декораторов даже роблокс блин дает возможность их избежать типа ванильный майн может добавить то же самое с легкостью
def CreateProject(self):
if self.IsAiming:
for num in range(3):
Rx, Ry = ClientApi.Entity.Attribute.GetRot(playerId)
Ry += 90
Mx, My, Mz = ClientApi.Generic.Math.GetDirFromRot((0, Ry))
Px, Py, Pz = ClientApi.Entity.Attribute.GetPos(playerId)
Px -= Mx * 0.4
Py -= My * 0.4
Pz -= Mz * 0.4
Px += Mx * 0.4 * num
Py += My * 0.4 * num
Pz += Mz * 0.4 * num
Страх
Это типа пародия на шарп главный метод?
Если да то страх
Да там ничего и нет особо
two grown men arguing about a fucking addon 🥀
amazing comeback fr
woah
lmao
😂 😂 😂
i support this message
Anyone would tbf, he has no right bullying this innocent guy into deleting his post
paying someone to do animations than are better than 'using someones animation from other games' which is far worse
Wdym
Ah
hes lucky game studios dont give a fuck abt animations being stolen
even if non profit
it feels wrong
more lazy
its lazier than a guy with money
Thing is I'm not expecting him to listen to me, he has went far too long being unchecked and his ego is beyond salvaging. The moral thing to do is just shit talk him
atleast dude is making money irl
i perfer ignoring tbh i just dgaf but here i am
💀
Rin think about this, he's showcasing stuff that he does not own at all, in any way, shape or form, (no money, no commission, no say in their existence from the first place) but will still talk to you like he owns it
(Talking about the tacz ports)
yes i get you
tbh sorry reim if ure seeing this, im tired seeing you in every other gun showcases, you showcasing inside other's thread
isnt it kinda disrespectful
thanks man
just saying
You can show him right from wrong and he wouldn't know 🤷♂️ some people are not worth saving
agree
isnt he the one using krep's code before making his own
good thing he does his own now
even i stopped using porting thing since its getting out of hand
Yeah stick with your own they're much better
Its easier to imagine when you get more experience through animating
But also having a direction of what you want the gun to be (if you have control over that)
BRO GONNA CHEAT ON DAFFA?!?!
yo mecha
oh shi
Wtf
HELL NAWH
💔🥀
Oh ok nice
W
✊✊✊😔😔😔
@merry frigate @little void do you like
DA SHOESSS
release when
June 1
nice shoes bro
paid?
Thx
I spent 1k on it but it will be free to watch 
Dayum
Yum yum money for daffa
1K WHAAAAT
crazzy
😭
Another million idr to daffa
frrrrrrrr
Somehow reim is still gonna get mad about this
lol
Pls watch it tho kk
😂
u also hired VAs???
The va in the video is taken from half life alyx
ong, I read this while high last night this was way too funny just to see you guys argue over gun addons. Still havent picked a side on who I like more tho
