I'm trying to make a mob that has dynamic lighting which... I already have kinda done but it sucks... really bad...
I wanted to know if there's maybe a better way to do this? Currently it's using commands to create a light block at its location and remove the light blocks that aren't at its location. Problems with this is, it bugs out whenever the entity comes in contact with water, the light block is very teleport-y (idk what to even call it), and when there are others of the same mob they cannot make their own light blocks.
I attached the mob's files in this post!
#Entity With Dynamic lighting??
1 messages · Page 1 of 1 (latest)
oh wait i forgor the client entity and animation controller
ty!
What Minecraft server api version are you using
uhhhhhhh not sure hang on
Okay
ok so i cant remember where to find that im so sorry 
In your BP manifest