I have a custom structure in the end and im running into an issue where the game keeps generating chunks of end stone islands around the main island area is there a way to go about stopping it from doing so. the structure basically replaces the island and has the outer portals on platforms but these random islands keep generating
#end Dimension Assistance needed
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image for context of whats occuring
it keeps spawning them in no matter how many times i erase them
and just keep destroying the structure
Did you used void blocks?
No
These chunks of land are just generating on their own
And they replace whats already there
I dont have any commands or functions running
Use them it will make nothing spawn there
Get command block and use this
/execute as @a at @s run fill ~10~-10~10~-10~10~-10 structure_void [] replace air
It will replace all the air with void block if you move
But what im more curious about is why its occurring
And how exactly will void blocks prevent the game from putting these chunks of land in if it overrides actual blocks that are already there
I don't know all that but the thing i know is it works perfectly for mr
And that block is there for only this reason
Ok I'll do that when I get home later thank you
2nd issue does anyone know how to change the sky in the end dimension
I put a different texture as the end_sky.png and it still does that static looking texture
sadly that didnt do anything cause as soon as you go through one of the gateways the land generates