I want to add a trading section to my player menu thing that I'm working on and first of all I'm having an issue getting the drop-down to retrieve the inventory items so I decided to go with labels instead but then I can't seem to get the observable label that I'm using along with the for loop to duplicate it for each inventory item to work on a per player basis whilst keeping it dynamically updating is there any way I can do this because I can't figure it out any help would be greatly appreciated
#Is there any way to make the self updating elements per player rather than global
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Whats your code?
Thanks I've never used the map function so I didn't think of that