#On Player Interact (RESOLVED)
1 messages · Page 1 of 1 (latest)
there might be some other events in scripting that can replicate it without actually making the block able to be interacted with but that would also prevent the player's arm from swinging
In truth, I don't care about the players arm.
So if you have these solutions, I'll try them.
just checked, using world.beforeEvents.playerInteractWithBlock and then executing the code inside a system.run should work
the after event only triggers for blocks that can be interacted with
Okay thanks ❤️
I think it's working, thank you. I'll let you know if everything is fully functional.
On Player Interact (SOLVED)
On Player Interact (RESOLVED)