#🍌 Preview 1.21.130.27

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grim gullBOT
grim gullBOT
ember marsh
#

first

lusty ledge
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static

high sable
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hooray

marsh escarp
#

3050th

random tusk
#

first

lusty ledge
#

STATIC LIGHT SUPREMACY

untold meteor
#

Third

limpid hamlet
#

WE ARE BACK

noble apex
#

First.

fleet geyser
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first

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oop nvm

frail estuary
#

Fist

fallow heart
#

Redstone consumer component

sudden folio
#

It is no longer possible for two mobs to mount each other simultaneously bao_comm_hatchi_what

high sable
#

last

limpid hamlet
#

so static light doesn't cast shadows
or so i think

shrewd pivot
#

huh what

fallow heart
#

Minecraft:leashable block component

high sable
#

johnathan render dragon is typing

sudden folio
#

Open windows such as inventory, trading, or chat, will now close when you are hurt by a mob

Windows will not close repeatedly if you are attacked multiple times in quick succession

what are peoples thoughts on this?

#

i feel like people are gonna hate it

noble apex
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Leashable component...

sudden folio
#

really?

amber zinc
#

We hope you have fun with this early look at static block lights! There is still a ton of work to do on the feature, but we wanted to get the core of the tech into your hands as soon as possible. πŸ™

random tusk
noble apex
#

The 2nd one? Hell yeah.

frail estuary
#

LEASHEABLE COMPONENT FOR BLOCKS

ember marsh
#

RTX MENTIONED

neat gulch
#

Yoo...

fallow heart
#

The water logging roots thing is nice

remote sluice
#

REDSTONE BABY

sudden folio
#

i suppose the second one makes sense, but the first one seems annoying. if you're being attacked and aksing someone in chat for help it'll close the chat lol

woeful thorn
frail estuary
#

BlockComponentRedstoneUpdateEvent

noble apex
#

I guess we have to test it ourselves or docs.

high sable
#

any mention of memory leaks?

frail estuary
#

I’m going to write a letter for Mojang this Christmas

wooden aspen
#

RTX FIX!!!

untold meteor
#

The new splash screen text is what we needed

high sable
random tusk
#

this is pretty nice too imo

fallow heart
#

The shovel tag is peak

lusty ledge
frail estuary
#

Can someone test where the leash entity spawns with the new leasheable component?

fallow heart
#

What does static block light mean?

lusty ledge
#

i've been checking every preview for this ever since they were announced

#

light but staic !

remote sluice
limpid hamlet
#

RTX Community when RTX mentioned

fallow heart
limpid hamlet
remote sluice
#

Its actually so fucking crazy official redstone inputs on custom block came.put know my fucjing birthday

lusty ledge
remote sluice
#

Best birthday present on god

fallow heart
fleet geyser
limpid hamlet
fallow heart
#

Well it sounds interesting

sudden folio
random tusk
limpid hamlet
#

WE HAVE TO TEST

grim gullBOT
grim gullBOT
fallow heart
#

I have a rtx card and use it frequently

junior lion
#

Custom Consumers are a thing now πŸ”₯

spark warren
#

RTX has had colored light forever

trim halo
#

Shockingly good Preview this far into the cycle

fleet geyser
#

i swear RTX got discontinued

spark warren
fleet geyser
#

when i tried it; it barely worked and looked horrible

limpid hamlet
#

what next?
Refractions πŸ‘€

fleet geyser
spark warren
#

It's just not getting further new content

fleet geyser
#

ohhhh

#

makes sense

junior lion
untold meteor
#

Damn today is a big day for redstone

fleet geyser
lusty ledge
#

i do hope this one gets changed eventually

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like, this is the first version of it so it makes sense

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and i'm extremely excited for this

ember marsh
remote sluice
#

Wait a fucking minute

warped ocean
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This is the best day ever

limpid hamlet
junior lion
lusty ledge
warped ocean
lusty ledge
#

which yeah, that's a separate technical issue that'd require some more work

limpid hamlet
remote sluice
#

MCPE-231122

untold meteor
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Wait what is static lightning

lusty ledge
#

plus if they do it, they'd have to also apply it for pont lights

amber zinc
idle dune
#

yay, redstone update event

ember marsh
oblique patrolBOT
#

There was an error while executing this command!

noble apex
#

I can't lie I'm warming up to the idea from watching clones but...

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Im still not a fan.

untold meteor
noble apex
#

Oh my God bruh Mojira bot are you down because mojira is down?

remote sluice
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Bruh

ember marsh
#

Shh, let him think

remote sluice
#

Take a shot whenever Mojira is down

idle dune
#

this bot is thinking really hard.

untold meteor
#

In 15 mins it won't be thinking

remote sluice
#

Anyways best birthday present thanks mojang

idle dune
#

lmao

oblique patrolBOT
#

There was an error while executing this command!

untold meteor
#

(Interactions expire in 15 mins)

sleek kestrel
#

MCPE-169754 is still not fixed, a shame

gusty aspen
#

Let bot cook

fleet geyser
#

rip bot

rotund cypress
#

I don't like the change where windows close when hurt by a mob

#

What if I'm performing extreme clutch manuevers and crafting something that will save my life

untold meteor
grim gullBOT
grim gullBOT
idle dune
#

@last warren hey, look at that, the potion stuff will be stable in server 2.4.0

rotund cypress
#

If it was then why would it be mentioned in the changelog

untold meteor
#

Idk I'm confused after looking at the changelog

steel otter
# grim gull

@hollow kite so it works with previews too, huh?

amber zinc
lusty ledge
#

I'M SO EXCITED ABOUT STATI CLIGHT

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i just yelled about it in like every server i'm active in

untold meteor
#

What I remember is if mob hits, window closes
But if you open again and mob hits in quick succession, window doesn't close

remote sluice
#

Can someone test if a block with minecraft:redstone_producer updates that component properly

rotund cypress
#

I will continue to wait for the day I secure a victory in a preview

noble apex
#

Downloading the preview right now.

steel otter
noble apex
hollow kite
#

YOOOO LETS GO

lusty ledge
#

also i like how GDK updates are on time

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they're now always at 18:00

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or, more consistently

untold meteor
#

Powered by Microsoft Store

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So we still enjoy peak download speeds

lusty ledge
#

UWP updates were always like 20-30 minutes late

noble apex
#

Testing coloured lighting right now.

warped ocean
steel otter
ember marsh
noble apex
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Yeah...it's quite faint.

remote sluice
#

The colors seem a bit dull

brittle reef
#

yeah

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it seems subtle

ember marsh
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That's vanilla VV tho

rotund cypress
#

Is there a way to set the intensity of the light?

brittle reef
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but this is just vanilla vv yeah

remote sluice
#

I think there should be a concentration component to the lights

lusty ledge
noble apex
spark warren
#

It's probably done that way intentionally for the default resource pack

remote sluice
#

So you can have lights be a faint blue

rotund cypress
#

ah ok, so it's whatever then

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better for the colors to be subtle on default imo

remote sluice
#

Or dye everything it touches a vibrant blue

spark warren
#

Imo just the subtle lighting alone looks way better than it all being the same intense yellow

noble apex
rotund cypress
#

what color light would the enchanting table emit

rotund cypress
#

Why does the enchanting table even emit light

tardy lynx
#

magic

rotund cypress
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It's a diamond and obsidian

spark warren
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The book probably

random tusk
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one could hope 😭

spark warren
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It seems blocks will still need a light level to use this

foggy acorn
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custom redstone components are now possible??

spark warren
#

Which ig makes sense for gameplay reasons

noble apex
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Holy shit....

spark warren
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Point lights

noble apex
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Ah.

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Hehehe

spark warren
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But

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It seems the fallback color matches the point light color

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That's a huge W

noble apex
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I should diff now.

ember marsh
spark warren
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Yep

remote sluice
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Speaking of light level

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I have an idea

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I think A is a lot more realistic

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But i just want longer reaching light sources man

uneven raptor
noble apex
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I forgot, is this point or static

limpid hamlet
#

point light seems to be more concentrated and have a star shape

ember marsh
spark warren
#

But yea look at the edge of the point light, the color matches it

lusty ledge
urban oar
#

WAAAA

ember marsh
#

Point lights off

urban oar
#

my dreams have been fullfilled

sacred rapids
#

Static lights here now?

lusty ledge
limpid hamlet
noble apex
#

Yeah I see it.

ember marsh
#

Ooo wait, you can now type in chat immediately after pressing /

spark warren
#

Thank god

spark warren
noble apex
#

Ah the account is up next for OreUI

sacred rapids
noble apex
sacred rapids
#

Static lights pretty cool ngl

limpid hamlet
#

we about to have fun HEHE

random tusk
remote sluice
#

/jira issue:MCPE:231122

brittle reef
noble apex
#

Hang on, brb, gonna change every point light to static light

spark warren
#

There's a really nice roll off on it

oblique patrolBOT
#

There was an error while executing this command!

idle dune
remote sluice
ember marsh
#

Looks like there are some chunk border bugs when lights don't propagate into nearby chunks if they already have a light of a different color

spark warren
#

Fog light propagation when

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please

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With 3 cherries on top

limpid hamlet
spark warren
#

Prob

quick oak
#

whats new?

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ooo static lights

remote sluice
limpid hamlet
#

I still hope they add static lights for normal / fancy graphics

quick oak
#

lovely

forest nova
#

spawn egg organisation dusted_despair
it makes me sad, how we cant organise custom ones

quick oak
idle dune
quick oak
#

nothing much interesting for me on api stuff tho

limpid hamlet
idle dune
dark mantle
#

@shrewd pivot any idea what does the new ui thing do?

random tusk
#

new acoount settings or smth

noble apex
#

Hermitcraft using static light

quick oak
noble apex
#

I changed the light colours.

brittle reef
quick oak
#

but they still havent fixed effect before event

idle dune
limpid hamlet
#

can some one tell me what vpn should i use to download from ms store
download speeds suck asf

quick oak
#

that thing still returns translated texts as string

limpid hamlet
#

yo we can have lava lights in VV without insane point light lag

spark warren
#

Caves will benefit too

remote sluice
#

Uhh can you apply these custom blocks right?

noble apex
#

Interesting.

quick oak
#

vibrant visuals gonna be more vibrant

remote sluice
noble apex
#

Yeah....coloured lighting right now is a disapointment.

spark warren
#

How so

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Personally this was exactly what I was expecting it to be

noble apex
#

The colours of the blocks they chose + it being dependent on light emission.

fallow heart
spark warren
#

Default is gonna be subtle anyway

noble apex
#

This is not the fault of the tech team but the VV design team.

brittle reef
#

would it be possible for static lights to be able to interact with pbr like point lights do

ember marsh
spark warren
fleet geyser
brittle reef
#

that would be great

fleet geyser
#

running on fumes

forest nova
#

wait so what's static light (im stupid and tired) is it just coloured lighting?

fallow heart
#

Seems so

fallow heart
#

But VV only as well it seems

spark warren
forest nova
spark warren
#

So it's likely why it is that way

forest nova
random tusk
soft bramble
lusty ledge
fallow heart
#

All my light blocks can get colored in VV

noble apex
#

Lava and amethyst are my favourite.

lusty ledge
#

enchanting table, soul campfire, redstone torch are good

spark warren
soft bramble
brittle reef
#

point lights definitely look a lot better

soft bramble
brittle reef
#

now that they dont have yellow static light

spark warren
#

Yep

soft bramble
lusty ledge
#

yeah that'll be the big improvement for sure

noble apex
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I need to know how they decide what is static and isnt.

spark warren
#

So they don't have point lights

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Torches, lanterns and end rods will have them

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Cuz they can cast shadows

ember marsh
# brittle reef

I wonder if this can be solved by using a different attenuation. So not linear like in vanilla but something more realistic, which is much brighter closer to the light source

forest nova
noble apex
#

Lichen is too white.

lusty ledge
#

I think the specific colours could use improvements for vanilla but like
i'm just so glad static lights are finally here

noble apex
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Why those.

spark warren
#

Wym?

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Like why use point lights on non full blocks?

noble apex
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Glowberries use static, they're not a full block.

spark warren
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Iirc their point light doesn't cast shadows

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Actually

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No

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It's because there's ALOT of them

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And point lights get laggy in large numbers

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That's my best guess

noble apex
#

The humble torch spam.

amber zinc
limpid hamlet
sleek kestrel
#

is the point light thing ever coming to VV or just a side thing

amber bear
#

if all the resources we received throughout this cycle 1.21.130 remain stable in 1.21.140, we will receive many good things.

spark warren
noble apex
#

Oh yeah, I know they're not the final. I'm just saying, first impressions matter.

sleek kestrel
#

well, let's hope they can also optimize VV with this addition too

soft bramble
#

Fr

alpine zinc
#

I cant start the game It keeps crashing bc I imported a rp

warped ocean
inland egret
#

Happy Preview Day

sleek kestrel
#

Not runing VV at 120fps with a 4060 is pretty bad

warped ocean
noble apex
ember marsh
soft bramble
#

O shut

noble apex
sleek kestrel
#

if mojang ever fix MCPE-169754, they can whatever the f they want with the game I will not care lol

amber bear
spark warren
#

You could probably saturate the values a ton

#

But then once it's fixed

lusty ledge
spark warren
#

You'd have to revert it

lusty ledge
#

i've been waiting so long for colored lighting in vanilla

vestal iris
#

Vibrant Visuals 2

lusty ledge
#

this genuinley is so exciting to me

noble apex
ember marsh
limpid hamlet
vestal iris
#

Let's see how long colored lighting stays in experimental preview haha

spark warren
#

Do hope for directional lightmapping and fog light propagation tho πŸ™

amber zinc
soft bramble
spark warren
#

RTX has GI fog

junior lion
#

Can anyone test whether if this is fixed?

spark warren
vestal iris
soft bramble
#

Though it was bugged lol

alpine zinc
vestal iris
#

In fact, they actually completely fixed the cursor moving during gameplay in the Preview
But in 1.21.122, it still moves

junior lion
#

Great. Hopefully soon a hotfix with it as well 🀞

spark warren
warped ocean
#

directional lightmapping is really needed

soft bramble
#

Colored shadows when

noble apex
#

That is...only one face emits light?

amber zinc
warped ocean
#

directional lightmapping and refraction

lusty ledge
vestal iris
#

I'm ngl, that light on the ground doesn't look good

lusty ledge
#

also, static light is blocked by tinted glass like block light should be, while point lights aren't so you can still do the fun directional point lights but also can actually use them without it and have it still look good

amber zinc
spark warren
#

Will test it eventually 🫑

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But persona 5 tho....

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Tough deal here

noble apex
#

Thank you AI

lusty ledge
#

i think i already have my favorite feature of 2026

fallow heart
warped ocean
amber zinc
#

lol wut?

fallow heart
#

Aijabrams

noble apex
#

Oh no lol. I used AI to write a Py script for me to square

spark warren
#

Peak intersection

fallow heart
soft bramble
#

He is copilot

noble apex
#

lol...white water.

soft bramble
#

Milk

spark warren
noble apex
#

I have no idea how accurate GPT is

lusty ledge
#

everything looks so much better without the yellow blocklight around point lights

noble apex
#

Vanilla: f9c69b
GPT: f39a5e

#

It does look brighter fwiw

wheat bronze
noble apex
#

Thanks Matt. ❀️

spark warren
alpine zinc
#

Why does the preview keep crashing I cant open the preview anymore I reinstall it but still same issue

ember marsh
spark warren
#

Ok nice

#

If I can keep myself off persona for... not another 10 hour session I'll probably play with it πŸ˜‚

ember marsh
#

Lava looks a bit dim this preview

noble apex
#

Yeah, i just to pow4 looks so much better

junior lion
#

In my opinion it looks better 🀭

wheat bronze
junior lion
#

But probably not intended cause it should give out light

idle dune
spark warren
noble apex
#

Finally...no more figuring out if it's lichen or diamonds.

spark warren
#

Glow lichen imo is 110% too intense

#

This is a default VV issue for me tho

ember marsh
#

pruprle

jolly shell
#

Mmmm color

noble apex
#

This is not the purple I chose in my colour picker.

#

then again I have two different monitors

ember marsh
#

U need to square the color after choosing it in color picker

quick oak
jolly shell
#

i dont like how the lights are diamond shaped. i want my spherical falloffs!! /lh

noble apex
limpid hamlet
#

they look better with static

#

nice update
going to sleep

slow thicket
#

This is a really nice addition, but I didn't think we'd get it so soon.

noble apex
forest nova
#

or res pack

noble apex
#

This is pow4

forest nova
#

oh word

spring depot
#

damn im so glad they didnt stop with graphics improvements

amber zinc
noble apex
slow thicket
#

Are point lights still experimental? It's been a while since I've paid attention to the VV side of updates.

noble apex
#

Yes.

tardy lynx
#

I was confused about what propogates_power did since it didn't seem to work (i was using propagates_power) and then realised they spelt propagate wrong

noble apex
#

Ruh roh.

#

@inland egret is known/will change or is this a changelog issue?

wheat bronze
noble apex
#

0% bloom.

ember marsh
lusty ledge
#

Like, i think this build still looks better with the tinted glass directing the lighting, but it actually works without it now

ember marsh
#

That reminds me of lego batman for some reason

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The colors

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Looks like you're about to fight the joker

tardy lynx
#

does anyone know what the difference between power being conducted and propagated is

noble apex
#

@amber zinc Any chance we can untie light emission from the component?

lusty ledge
#

like the art direction in that game is genuinley so good, a LEGO game has no right having art direction as good as that.

#

visually still holds up because of this, despite how old the game is now.

noble apex
#

Oh cool, with the OreUI, you can see int he background your settings change.

lusty ledge
#

I'm so glad we get to actually discuss these changes, like static light with the devs here.

#

both in terms of it being good to give feedback directly, and they get to see how excited i am for static light

warped ocean
#

auto exposure ruins new lightning for me

tardy lynx
remote sluice
#

What is propagates_power

#

Is that something new

tardy lynx
#

it's not making much sense to me right now
it seems like it's similar to making a block conduct redstone except it cuts off wire in a different way

noble apex
#

Is the new redstone stuff not just comparators?

tardy lynx
#

no

pastel iron
#

Custom blocks can be powered by redstone

remote sluice
#

Static Lights + Redstone Power means my lamps about to go triple platinum in the streets

lusty ledge
#

i don't think i'll be able to switch off VV anymore.

#

static lights are just too good

#

they don't hurt performance like point lights

#

and look amazing

sleek kestrel
#

what's going on with panorama pngs

noble apex
#

Oh literally

  "minecraft:leashable": {
    "offset": [
      0,
      8,
      0
    ]
  }
#

Yeah it works.

#

Dope

pastel iron
#

Pretty sure the offset for fences is 0, 12, 0

noble apex
#

Oh, no content error...but it clamps it to 16.

tardy lynx
#

conductor: false, propagates: false | conductor: true, propagates: false
conductor: false, propagates: true | conductor: true, propagates: true

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I feel like conductor: false, propagates: true shouldn't be possible

ember marsh
noble apex
#

Oh no I get it, they reordered the panorama it seems.

#

Anyone else notice that when powering a golden rail the texture shifts a bit?

slow thicket
#

Is that in the Nether?

noble apex
#

No.

#

It's a sepia effect I added to cold biomes.

lusty ledge
#

oh dear
Xbox does not work this preview.

#

your break/place blocks sometimes get stuck

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so like, you'll click to place a block, it'll keep placing until you switch hotbar slot

#

same with breaking

#

not consistently either

unkempt badge
noble apex
#

Beacon beams need to have coloured lighting.

lusty ledge
#

i think beacons should be blue rather than yellow. and then yeah, it'd be neat if the beam itself had colours or if stained glass affected light colour.

tardy lynx
lusty ledge
#

candles don't have colored lights (which, personally i wish they did)
but you can pretend they do by putting a colored torch under them.

noble apex
#

just edit the pack for testing/demo purposes

#

I still think we should be able to decouple the brightness from the actual light emission.

lusty ledge
#

mixing light colours :3

amber bear
#

How to configure the position of the knot leash

plush umbra
#

Happy preview

amber bear
sleek kestrel
remote sluice
#

That looks really cool

lusty ledge
#

or, as close as i could get to it

noble apex
spark warren
#

The current iteration has some occlusion?

#

Interesting

#

Wait does vanilla blocklight also behave that way?

amber bear
#

They fixed the shovel tag, now they just need to fix the sound of the axe and hoe being used.

spark warren
#

Cuz I swear it doesn't

spark warren
#

Oh wait is that tinted glass on top

lusty ledge
#

yeah

spark warren
#

Nvm then

lusty ledge
#

this works like vanilla blocklight

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but colorful

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and fun

spark warren
#

I would've not had tinted glass on top

#

So it's as close as possible

lusty ledge
#

but then the light spills out

#

idk what block was used on top in the original image

#

but the light doesn't spill out there

spark warren
#

There isn't one in the original

#

It's a fully open space

noble apex
#

There is clearly glass no?

#

Are we kiijubg at the same image?

spark warren
#

Not in the one posted by mojang

#

There's no glass here

noble apex
#

Are you using Matt's?

spark warren
#

Did he?

#

I didn't see that one

lusty ledge
#

its the one i replied to

noble apex
#

That too

lusty ledge
#

the reason i sent 2 versions is because it didn't look completely right either way

spark warren
#

Ig there is some glass or something there

#

Or it's some test environment with a dev tool block or something

stiff kraken
#

I see it now

#

It's tinted glass

#

That explains the lines

stiff kraken
lusty ledge
#

actually i think i know what my issue was here

#

the tinted glass ceiling is supposed to be 1 block up

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with tinted glass also covering the upper block of the walls

#

more accurate recreation

noble apex
#

What is an action set

#

Ah, must be for their docs tooling come to think of it.

#

OMG yes.Finally

stiff kraken
wheat bronze
# lusty ledge Recreated that image

I also made the walls of the second layer tinted glass in the original screenshot πŸ˜›
...and customized the tinted glass texture in the for the screenshot to make it more see-thru

amber bear
#

The is_shovel tag has been completely fixed; it now performs all the actions of the vanilla version with sound and also removes durability like in the vanilla version.

Now all that's left is to fix the is_axe tag to make the sound and remove durability when using the item in a log, and the is_hoe tag, which doesn't make a sound or remove durability when used.

idle dune
lime rampart
chrome skiff
noble apex
tardy lynx
#

ig it would be possible but I doubt they would

quasi creek
# shrewd pivot huh what

any info there? idk if it means that from one element in UI, you can insert some bindings to other element -(using source_control_name)

lime rampart
lusty ledge
#

gladelight

lusty ledge
neat sable
wheat bronze
#

Hopefully the blending and light accumulation works out nicely or close to expected. Lighting should accumulate/get brighter when lights of different colors are overlapped.

Lights of the same color + intensity won't get brighter though πŸ˜…

spark warren
#

(With a point light)

noble apex
#

Need to decouple light level with brightness.

quasi creek
spark warren
#

This is quite awesome

quasi creek
spark warren
#

Yea this is fire

noble apex
#

21 fps

spark warren
#

(My pack doesn't use local lighting files yet so it's neat it still works

spark warren
#

I never moved to the new syntax yet

neat sable
#

What's this user interface change

#

Because no one's talking about it

amber bear
shrewd pivot
amber bear
neat sable
prisma briar
#

happy static light day

lusty ledge
#

even very simple stuff like this is just fun

frail estuary
#

RED VS BLUE

frail estuary
#

Clicked the wrong gif huh

noble apex
#

Anyone test moving static light

lusty ledge
#

if you push a static light, you get flashing lights. And it first swaps back to yellow block light when you break/move the light source.

prisma briar
lusty ledge
#

different light colours completely change how a build feels

prisma briar
#

Ahhhh I can't wait to test rainbow_dance rainbow_dance I want to get on pccatto_cry catto_cry
eepy very early morning

quasi creek
shrewd pivot
noble apex
#

Weird.

lusty ledge
noble apex
#

Who needs colour grading am I right.

lusty ledge
#

red :3

#

i can finally make fully red builds without using red blocks.

#

and it feels completely different when using different torches !

stark sorrel
#

Added the creative_reach field to minecraft:kinetic_weapon item component

  • Defines the reach used when the user is in Creative Mode
  • Defaults to reach if unspecified
    Added the creative_reach field to minecraft:piercing_weapon item component
  • Defines the reach used when the user is in Creative Mode
  • Defaults to reach if unspecified

This seems really redundant. I wish they'd just make a reach component

noble apex
marsh escarp
#

surely

amber zinc
remote sluice
#

I can share it with you when I update it i think you'd like it

lusty ledge
#

this is why i really hope we get colored candle light.

#

sure it messes with some existing builds but it allows so much creativity, 16 colours at 4 light levels would go a long way here.

eternal plank
quasi creek
#

if siblings works this way why it wouldnt

abstract bluff
#

I'll miss that second post

noble apex
#

Wouldnt it be funny if I deleted the wrong post.

hollow kite
#

Imagine

abstract bluff
#

Should've

unique ocean
abstract bluff
#

Probably a thousand messages or more

unique ocean
hollow kite
abstract bluff
#

Damn I gotta read changelogs more often, minecraft:redstone_consumer is awesome

#

can't wait for it to be stable

molten crow
#

I'm not sure if this was added this update or if I missed this recently but the @minecraft/server-admin module now has 2 more parameters being allowJoin and disallowJoin. Following this, the server.properties for BDS now has a new property called allow-player-joining: true.

  • When set to 'false' players will not be able to join the server unless explicitly allowed by scripting (via AsyncPlayerJoinBeforeEvent)
import { beforeEvents } from '@minecraft/server-admin';

beforeEvents.asyncPlayerJoin.subscribe(async ({
    allowJoin, disallowJoin, disconnect, isValid, name, persistentId
}) => {
    // Add code here..
});```

-# If this was something I missed, please let me know.
rancid flicker
#

what server-admin does?

molten crow
#

You can use it for transfering players to other servers or to stop players from being able to join before they're allowed to download the resource packs.

#

The main purpose I see with the update to asyncPlayerJoin and the new server property is for features like user bans or allowlists.

#

Though normally you would use @minecraft/server-net to fetch the player from a Database and check if they're banned that way or have them load until you've been able to fetch their saved player data from your external Database and so on...

amber bear
noble apex
#

Hopefully Discord doesn't compress the shit out of this.

molten crow
#

Goofy

remote sluice
prisma briar
#

lava and amethyst static light

noble apex
frail estuary
#

Yeah

molten crow
#

The colour mixing is so good.

#

Just messed around with the coloured torches! smil

prisma briar
stiff kraken
#

Near lava

eternal plank
# noble apex

How such Vibrant colours.

Every one of mine are extremely washed.

Especially on Grass.

Nether Portal doesn’t even look purple unless I place a WHITE block nearby.

#

90% of colours don’t show on grass.

Wayyyy too washed out

noble apex
#

The colours in this week are muted.

#

They accidentally sqrt instead of pow2

eternal plank
noble apex
#

Just take all the lights, convert from hex to rgb, square each channel.

eternal plank
noble apex
#

No, square them, not square root them.

eternal plank
noble apex
eternal plank
#

I see.
Seems basic enough though.

So basically color channels are screwed and you have to triple whatever value you’re intending to use.

#

Nvm more than triple but yeh

limpid hamlet
#

full light blocks got point light back

stark sorrel
eternal plank
#

I was mistaken, thinking of the example.

I meant multiply the value you want, by itself.

prisma briar
barren mason
#

owww cool vv udpate

limpid hamlet
#

em do yall have tis bug??

prisma briar
south cedar
eternal plank
# prisma briar

What pack is this? That lava texture is actually nice.

Good color match too for static light

eternal plank
glass ferry
#

FINALLY!

#

Finally they fixed this too (this one has been VERY annoying).

molten crow
#

So when does tinted glass make colored lighting from sea lanterns or glowstone? Thinkeng

molten crow
#

Well I placed red stained glass infront of a sea lantern and glowstone but the light stays its normal color

#

It doesn't change the lighting to red, so I was wondering when we'll get that or if that's just something that isn't in vanilla vv

noble apex
molten crow
#

but why... sad day

lusty ledge
#

it's interesting that they actually mentioned this in the changelog in the first place, usually a feature not existing wouldn't be mentioned.

eternal plank
noble apex
#

More memory leaks please.

lusty ledge
#

more ways to do fun looking lights is good

gloomy radish
prisma briar
eternal plank
unique ocean
#

Does anyone have a replacement local_lighting.json with the squaring completed they could send me? I'd rather not do it manually or use ChatGPT if someone has already done it.

unique ocean
#

Thank you.

#

I’m really bad at Python, despite a lot of trying

glass ferry
#

@noble apex Here is the new /party-modal/:modal route:

glass ferry
untold meteor
#

Xbox party integration?

eternal plank
#

Best update fr

raven axle
#

This preview won't even open on my pc it crashes before even opening

#

Does it happen to anyone

fallow heart
eternal plank
remote sluice
#

I think there should an additional couple properties added to onRedstoneUpdate that are:
powerDirections:
Returns an array of all directions that are actively transmitting a power to this block. powerDirections.(insert direction here) returns true or false depending if said direction is giving an redstone signal or not

powerLevel.(insert direction here) also likewise should return the power level of the block in said direction if it is actively giving power to this block

tardy lynx
#

Being able to get the power coming from each direction would be great but powerDirections would be redundant since you could check whether the power level in a direction is more than 0

remote sluice
#

Oh yeah duh

alpine zinc
#

Why does the preview keep crashing? I cant play it. Is there away to fix this?

lime rampart
alpine zinc
#

and I also found another bug XD

#

this game bruh

molten crow
#

I couldn't open my game today πŸ‘

#

Had to reinstall to fix it

#

My friend was having the same issue on stable while I had mine on preview

molten crow
#

My game is crashing again... WHY!?!?!? 😭

molten crow
remote sluice
#

I run into this issue when making local_lighting/local_lighting.json

prisma briar
remote sluice
#

Ok

raven axle
#

My game is always crashing im this preview. I reinstalled it a lot of times and it won't open

raven axle
molten crow
#

I mean I just went in game and turned it off when it was working again but go to:
%appdata%\Minecraft Bedrock\Users\Shared\games\com.mojang\minecraftpe
and open the options.txt file

#

Then look for gfx_vsync and set it to 0 I think

#

I think that's the input response shit

#

There's also ctrl_improvedInputResponse:0 so just double check that too

#

I haven't done this fix so I wouldn't know tbh.. I just know where it is

raven axle
#

Thanks πŸ‘πŸ»

remote sluice
#

:(

#

@lusty ledge hey uh you wanna test my colored lamps addon for me pretty please