#Parkour++

1 messages · Page 1 of 1 (latest)

whole tree
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Wow these animations 🔥🔥🔥

grave hill
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Yep it also works with actions & stuff flawless

robust plover
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Hm you could fetch the block color under the player for the slide-particles if I recall correctly but I could be wrong

grave hill
grave hill
grave hill
robust plover
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Unfortunate but it still looks great

robust plover
grave hill
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That’s the only trouble I’m having
The menace particle on hit also works but I have no idea how they get that exact block break particle.

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4 attempts each attempt took 2-3 hours so I kind gave up on that one maybe one day I’ll manage to know how to do it

robust plover
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I thought it might've been controlled with variables / molang that you fetch from the game directly, you could look at the vanilla particle no?

grave hill
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Since Reddit doesn’t have everything I need

robust plover
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You can check the particles here

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GitHub

Minecraft: Bedrock Edition Vanilla Resource Pack. Contribute to ZtechNetwork/MCBVanillaResourcePack development by creating an account on GitHub.

GitHub

Minecraft: Bedrock Edition Vanilla Resource Pack. Contribute to ZtechNetwork/MCBVanillaResourcePack development by creating an account on GitHub.

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These two

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        "minecraft:particle_appearance_tinting": {
          "color": ["variable.surface_particle_tint.r", "variable.surface_particle_tint.g", "variable.surface_particle_tint.b", "variable.surface_particle_tint.a"]
        }
grave hill
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Thanks I’ll check it out when I’m back home

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Doesn’t need any script for a block scan? Well that’s surprising if it can get that blocks particle without any scans

robust plover
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Nope it's all clientsided

grave hill
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I’m working on so many things currently also vibrant visuals

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🥲so little time

robust plover
grave hill
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Yes I’m trying to get this Java shader vibe
Currently all VV I tried it has too strong contrast too dark shadows and height map doesn’t look great

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It doesn’t look smooth

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Also will do custom texture pack currently here only the grass block is done (my other mate is handling the texture stuff)

robust plover
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Oo the new camera path stuff

grave hill
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Yep

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I did a full cinematic for the dark fantasy visuals

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(Just the day time variation it’s the early access marketplace version)

robust plover
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Looks nice man

grave hill
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Ye.. I’ll see how the parkour does in the marketplace if I could make a living out of it I’ll switch to part time job or quit and do full developments for Minecraft bedrock edition

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I have so many ideas that I want to accomplish

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Leveling up the bedrock add-ons 🔥

robust plover
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Sometimes I do wish I would've learned Add-on Development though my artistic abilities would hinder me from creating much good content and the marketplace seems like a giant slop-show with only a few good successors

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I hope your content makes it onto it though

halcyon prairie
grave hill
willow crane
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Tho I needed to do the sound of breaking manually

hazy canyon
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It looks cool but I would like to say this is absolutely not what Dying Light parkour looks like lmao

grave hill
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Also skill based leveling up systems.