#Parkour++
1 messages · Page 1 of 1 (latest)
Hm you could fetch the block color under the player for the slide-particles if I recall correctly but I could be wrong
Parkour smart watch system
Yes for the dodge I was trying too but never seems to work I always get the black brown textured instead
The block break particle is something I could never achieve
Does it need a raycast scan to get that specific block?
Unfortunate but it still looks great
I haven't attempted it before
That’s the only trouble I’m having
The menace particle on hit also works but I have no idea how they get that exact block break particle.
4 attempts each attempt took 2-3 hours so I kind gave up on that one maybe one day I’ll manage to know how to do it
I thought it might've been controlled with variables / molang that you fetch from the game directly, you could look at the vanilla particle no?
Never tried that I think for this I need a .apk file to see all the inside of the game I guess
Since Reddit doesn’t have everything I need
You can check the particles here
https://github.com/ZtechNetwork/MCBVanillaResourcePack/blob/master/particles/smash_ground_particle_center.json
https://github.com/ZtechNetwork/MCBVanillaResourcePack/blob/master/particles/smash_ground_particle.json
Minecraft: Bedrock Edition Vanilla Resource Pack. Contribute to ZtechNetwork/MCBVanillaResourcePack development by creating an account on GitHub.
These two
"minecraft:particle_appearance_tinting": {
"color": ["variable.surface_particle_tint.r", "variable.surface_particle_tint.g", "variable.surface_particle_tint.b", "variable.surface_particle_tint.a"]
}
Thanks I’ll check it out when I’m back home
Doesn’t need any script for a block scan? Well that’s surprising if it can get that blocks particle without any scans
Nope it's all clientsided
Looks great
Yes I’m trying to get this Java shader vibe
Currently all VV I tried it has too strong contrast too dark shadows and height map doesn’t look great
It doesn’t look smooth
Also will do custom texture pack currently here only the grass block is done (my other mate is handling the texture stuff)
Oo the new camera path stuff
Yep
I did a full cinematic for the dark fantasy visuals
(Just the day time variation it’s the early access marketplace version)
Looks nice man
Ye.. I’ll see how the parkour does in the marketplace if I could make a living out of it I’ll switch to part time job or quit and do full developments for Minecraft bedrock edition
I have so many ideas that I want to accomplish
Leveling up the bedrock add-ons 🔥
Sometimes I do wish I would've learned Add-on Development though my artistic abilities would hinder me from creating much good content and the marketplace seems like a giant slop-show with only a few good successors
I hope your content makes it onto it though
do i know u from somewhere? 🤔
If you have some funds you can also hire people from fiver to do models and textures and you’re handling the scripts part
Or take some time to try out visual work
I think I did something similar
Tho I needed to do the sound of breaking manually
It looks cool but I would like to say this is absolutely not what Dying Light parkour looks like lmao
Sorry I meant inspired by Dying light
with dropkicks and grappling hooks with paraglider system
Also skill based leveling up systems.