#player.nameTag

1 messages · Page 1 of 1 (latest)

solar harness
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My friend made an addon (back at may/june) and it basically was a command that changes your nametag (in chat, death message, above the name etc) but it is not working now... I fixed all errors from debug and it does not say that it has any error no more, but it doesn't appear in chat or death message, colors or even it saves upon rejoin... the only way I know it is changing my nametag is by renaming myself "dinnerbone" to get upside down...
Can someone tell me how could I fix this? Or make it works? Or say what is going on...

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The code:

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import {
    system,
    world,
    CommandPermissionLevel,
    CustomCommandParamType,
    Player
} from "@minecraft/server";

system.beforeEvents.startup.subscribe((ev) => {
    ev.customCommandRegistry.registerCommand({
        name: "nt:nametag",
        description: "Change a player's nametag",
        permissionLevel: CommandPermissionLevel.GameDirectors,
        mandatoryParameters: [
            { type: CustomCommandParamType.String, name: "targetSelectorOrName" },
            { type: CustomCommandParamType.String, name: "newName" }
        ],
    },
    (origin, targetSelectorOrName, newName) => {
        let sender = origin.sourceEntity;
        const sendTo = (entity, msg) => {
            if (entity && entity instanceof Player) {
                entity.sendMessage(msg);
            }
        };

        let target = null;
        if (typeof targetSelectorOrName === "string" && targetSelectorOrName.startsWith("@")) {
            if (targetSelectorOrName === "@p") {
                target = [...world.getPlayers()][0] ?? null;
            } else if (targetSelectorOrName === "@a") {
                target = [...world.getPlayers()][0] ?? null;
            } else {
                target = null;
            }
        } else {
            target = [...world.getPlayers()].find(p => p.name === targetSelectorOrName) ?? null;
        }

        if (!target) {
            sendTo(sender, `§cPlayer '${targetSelectorOrName}' not found.`);
            return { status: 1 };
        }

        sendTo(target, `§eYour name has been changed to §r${newName}§e.`);
        if (sender && sender !== target) {
            sendTo(sender, `§eYou changed §r${target.name}§e's name to §r${newName}§e.`);
        }

        system.run(() => {
            target.nameTag = newName;
        });
        return { status: 0 }; 
    });
});
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I have a VERY stong feeling I did something wrong...

undone pecan
#

i fixed it just because i was having an aneurysm while looking at that thing

import { world, system, CommandPermissionLevel, CustomCommandParamType, Player } from "@minecraft/server";

system.beforeEvents.startup.subscribe(({ customCommandRegistry }) => {
  customCommandRegistry.registerCommand({
    name: "nt:nametag",
    description: "Change players' nametag",
    permissionLevel: CommandPermissionLevel.GameDirectors,
    mandatoryParameters: [
      {
        name: "targets",
        type: CustomCommandParamType.PlayerSelector
      },
      {
        name: "nameTag",
        type: CustomCommandParamType.String
      }
    ]
  }, (origin, args) => {
    const source = origin.sourceEntity || origin.sourceBlock, [ targets, newNameTag ] = args;
    for (const target of targets) system.run(() => target.nameTag = newNameTag)
  })
})```
solar harness
solar harness
undone pecan
undone pecan
solar harness
solar harness
#

But does this code fixes the main issue that the nametag not showing on chat when you speak etc?

undone pecan
solar harness
undone pecan
#

if you want to change it just cancel it with chatSend before event

undone pecan
#
import { world, system, CommandPermissionLevel, CustomCommandParamType, Player } from "@minecraft/server";

system.beforeEvents.startup.subscribe(({ customCommandRegistry }) => {
  customCommandRegistry.registerCommand({
    name: "nt:nametag",
    description: "Change players' nametag",
    permissionLevel: CommandPermissionLevel.GameDirectors,
    mandatoryParameters: [
      {
        name: "targets",
        type: CustomCommandParamType.PlayerSelector
      },
      {
        name: "nameTag",
        type: CustomCommandParamType.String
      }
    ]
  }, (origin, args) => {
    const source = origin.sourceEntity || origin.sourceBlock, [ targets, newNameTag ] = args;
    for (const target of targets) system.run(() => target.nameTag = newNameTag)
    return { status: 0 };
  })
})```
solar harness
undone pecan
solar harness
solar harness
undone pecan
solar harness
undone pecan
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save it in a dynamic property

solar harness
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Tested it with dinnerbone, it reseted me to normal pose when I rejoined

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Uh ok, I'll try tomorrow ty
Gonna sleep now, it is 12 am xd

undone pecan
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k

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gn