#Custom sounds

1 messages · Page 1 of 1 (latest)

tight canyon
#

My custom game sounds only work on PC in my resource pack, but when I access the PC world with my phone, it works. I have the exact same resource pack on both my phone and PC. Pls help me

robust cave
tight canyon
robust cave
tight canyon
tight canyon
#

Some sounds are loud. HO 1 to 9 can be loud.

robust cave
#

The latest sound definitions format is up to 1.14.0, could be that?

#

You also wrote min delay after max delay on music_definitions. Order of operations does tend to matter in some instances. Could also be that

tight canyon
#

no idea

tight canyon
robust cave
tight canyon
robust cave
#

Hm. Migh be that the oggs are not optimized? Since sounds can be large file sizes, your device might not be reading those files correctly? Try converting them to .fsb?

tight canyon
tight canyon
robust cave
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I manage to get it working. At least on my end. I used my sound definitions as a template and the music plays.

robust cave
tight canyon
#

It's not working 🥲

tight canyon
robust cave
tight canyon
robust cave
tight canyon
# robust cave

Are the high-quality sounds already implemented so that they play automatically in the game? I mean, under game.music

robust cave
#

I wanted to test that they at least played in the game menu. Which they do. I then played for a few seconds and the music play.