#custom armor for beginners
1 messages · Page 1 of 1 (latest)
So if you use one model for the armors, you'd either need to use different textures for each piece, or part_visibility in a render controller to hide the bones you dont want to show
can you guide me, i use 1 model that contains all the parts, i defined them in attachable but it doesn't work
Can you send your current files?
here
With your current setup, it would probably be easiest to split your model up into multiple models tbh
Thats what vanilla armor does
Have a boots model, a leggings model, etc.
So I will have to break it down into separate parts to make it work.