#SuperCraft!
1 messages · Page 1 of 1 (latest)
thats a good model
Nice!
Suggestion:
Maybe use applyKnockback instead for the bouncing back up
I don't use scripting
idk how it works
thanks!
There are videos that help with the basics and the docs, and its just that scripting ca be extremely useful, but your choice 👍
What do you plan to make next
I was trying to understand but I just can't
finish the goomba up, adding sounds, Animations, variants, and stacking feature
Understandable
Learning how to write scripts first helps (as in learning conventional javascript)
I tried to learn it, I watched videos, read documents about it for 6 months now
I still don't understand anything
Variants sound exciting
I tried to learn normal JavaScript too
such as, mini goomba, big goomba, yellow mini goomba(SMO) etc
All different entities or using the component
different entities
it's just better
for other people
searching for specific things
Makes sense
yea
wanna know like what enemys, items, etc I'm making next?
Sure
I also find it funny that the teaser for the super Mario galaxy movie trailer was released earlier today too
lol
next what I'll be making the bullet bill enemy and variants, features and will try to finish up all content from SMB then I'll release the mod publicly, but after I finish the goomba, I'll make a YouTube video documenting and showing how I made it and how it works
I mean all content from SMB(super mario bros) like blocks, enemys, power ups and gizmos
the mod is just gonna be a mario maker mod
for mcbe
that's what I wanna make next
So then, the point is to make it so that people can install the mod and make Mario-themed Maps?
basically yea, and it's gonna be survival compatible. so it's not ONLY a mario maker mod
it's a 2 in 1 basically
stuff for people who love creative mods and stuff for people who love survival mods
and it's mario stuff
Wise choice
Everyone wins
yep
Well I, excitedly, await the progress of this addon further
Good luck 👍
thanks so much
I'll also be excited of revealing more content regarding the Mario mod
@quaint panther also
can you help me with smth?
Sure, as long as I know how to
go to #1067869659757543555
and click the 2nd one
With how Nintendo's acting recently, don't be surprised if they decide to nuke this project with lawsuits. Really good model, and good luck.
yea i know
im just doing it for fun and trying to learn more modding
sounds and animations are DONE!!
Yeah careful with Nintendo stuff theyre ruthless and are coming for everyone rn.
im just doing it for fun and trying to learn more modding
A scripting alternative is to use the knockback roar behaviour component
bullet bill for my mario mod, may change texture in tmrrw
i fixed it
What did you do?
I actually DIDNT use the component
but i used a workaround with commands/functions
Please don't tell me you teleported the player 🥹
do you wanna know how I did it?
So you made them collidable?
that was from the start
Ah
before any feature was added
Ok how?
/schedule what?
when u jump on the goomba, you will get levitation effect strength lvl 25 but then /schedule runs then after 5 ticks it clears the effect
which gives you that short jump
@ashen pagoda
Ah, so the only difference is that the effect is a short and strong burst