#MC Live 2025.2

1 messages Β· Page 2 of 1

tender oxide
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Yeah this one was short

chilly acorn
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almost more than half felt they were just talking about the previous updates they released, nothing else other than that

true yoke
#

I wonder if the range on the spear is longer

tender oxide
#

When is the next live? April?

marsh flume
robust flower
#

villager jumpscare

tender oxide
#

Maybe we get MC dungeons spinoff πŸ™

topaz sky
#

tubbo vs all just to get hired

tender oxide
#

Tubbo is so out of place you can tell he's trying really hard

chilly acorn
#

i hope next year something cooler and more stuff other than this

halcyon cedar
#

Finally caught up to the stream

chilly acorn
topaz sky
#

nautills can dash?

tender oxide
#

Yeah

toxic idol
#

Guys I cant come, xan someone later ping me and tell.me the results

chilly acorn
#

so he is doing an actual job at mojang then

#

i really thought it was a collab for mc live dang

simple fiber
#

my rlly quick take, ik i fucked up the pattern abit but honestly it's wjat i can do in 10 mins

tender oxide
#

Jens 2nd

toxic idol
#

How

tender oxide
#

Last minute catch-up

toxic idol
robust flower
chilly acorn
#

ok nvm. It is a collab

topaz sky
tender oxide
#

This is getting boring cya

chilly acorn
#

collab + job at the same time

#

yeah it is definitely becoming boring see ya guys later.

wraith pilot
#

those were the developer secrets ig

regal ore
#

It just ended lol.

robust flower
#

aight ggs guys

static aspen
#

uhhh

topaz sky
#

live ended lmao what

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that's it?

true yoke
#

did all we get was spears and a new mob

marsh flume
#

it is lol

toxic idol
robust flower
#

dang

marsh flume
robust flower
topaz sky
#

we get spears, 1 mount and undead horse.

supple hare
#

I hope you all had fun!

true yoke
toxic idol
#

Nah

regal ore
magic tangle
#

It's a horizontal mace.

toxic idol
#

Zhis is shit

robust flower
#

fr

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end update when?

toxic idol
#

At least throwable....

marsh flume
quiet mulch
#

I like the idea of the spear but it seems way too much like a gimmick item right now.

true yoke
static aspen
marsh flume
topaz sky
#

imagine if someone could play rickroll here

robust flower
true yoke
fiery drift
#

🀑

topaz sky
#

LOL

true yoke
toxic idol
chilly acorn
#

Okay it was definitely a bit longer than the last one

#

last one was just 50mins

robust flower
regal ore
fierce tide
#

NAUTILUS

true yoke
topaz sky
supple hare
fierce tide
#

Can't believe zombie horses are going to spawn naturally now

supple hare
#

Everyone left after 😭

fierce tide
topaz sky
#

it didn't play video

supple hare
robust flower
true yoke
#

what combat abilities does the spear have like left click vs right click

chilly acorn
regal ore
true yoke
chilly acorn
supple hare
chilly acorn
#

the promotion for the upcoming copper age drop felt way too long 😭

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like bro we already know it.

robust flower
#

you almost had me

topaz sky
#

sooo since there's like, nothing about minecraft event for golem

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i guess we're not getting anything

robust flower
true yoke
#

when are they gonna start implementing the biome votes :p

chilly acorn
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nothing about Minecraft Festival which was going to be set up.

Nothing about offhand for bedrock

Nothing about anything related to end update.

Nothing about any new games like dungeons 2 or something

topaz sky
#

wait did we even get a release date for golem update?

topaz sky
#

i feel like we did not

chilly acorn
#

3 days later. On tuesday ofc

true yoke
topaz sky
chilly acorn
robust flower
magic tangle
topaz sky
#

all i hear is upcoming next few days somehow

tired echo
#

I thought the live would say something to the BAO community ? was I the only one who thought?

teal pasture
topaz sky
teal pasture
#

i am here to complain :)

supple hare
chilly acorn
true yoke
#

idk about y'all but that spear texture is ugly

chilly acorn
#

where you get parents in game who take care of you

topaz sky
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i actually did not pay attention to the spear texture ngl

chilly acorn
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and won't care if you die and respawn

true yoke
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looks like something out of a modpack

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not base game

chilly acorn
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Alr guys it's been a good time.

topaz sky
chilly acorn
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see ya

fierce tide
chilly acorn
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It's midnight lol i gtg and sleep

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bye

true yoke
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it just seems low quality

quiet mulch
#

i think:

  • the nautilus needs a nerf because it makes way too many other ways to breathe underwater kind of useless?
  • the spear needs a buff because as it is, it seems like just a gimmick item where the gimmick doesn't seem that strong, they were struggling against basic mobs when using netherite spears
quiet mulch
#

i wonder what enchants the spear will have

tender oxide
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nautilus needs to give player regeneration and strength aswell

topaz sky
quiet mulch
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all the other "tiered" tools have enchants.

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so spears should also have some

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all the weapons have enchants, too.

topaz sky
#

also looks like the spear texture is gonna be 28x or 32x

quiet mulch
#

bows, tridents, maces, crossbows

quiet mulch
tender oxide
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yeah maybe itll have an enchant for damage and one for helping it to stay looking down (or whatever its rotation is doing)

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Do people actually use Maces

topaz sky
quiet mulch
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fun

robust flower
tender oxide
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all items are 16x16 no?

topaz sky
#

yeah 16x but in third person. that spear certainly does not look like a 16x texture.

tender oxide
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also why is there a copper pommel

topaz sky
#

the stick is too long.

robust flower
sleek trout
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Drop will be peak. Not enough ocean features imo but still good

topaz sky
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yeah nah this is def 32x texture

tender oxide
robust flower
#

just talked to them now 😭

tender oxide
untold pendant
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bro that song they played at the end sounded like this fucking tik tok song

topaz sky
#

they're gonna give you "i don't know" responses LMAO

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some says that this thing is professional ragebaiter

tender oxide
#

"We are currently experiencing higher traffic than expected. Please wait a moment and resend your last message."

robust flower
true yoke
robust flower
true yoke
#

It needs a smaller head

topaz sky
#

it's honestly doesn't make sense for me

tender oxide
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OH okay so now it has the resources

quiet mulch
#

okay i forgot about parrots, and llamas are tamable.

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so, not first tamable since 1.6

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but first since 1.12

robust flower
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tyyy

tender oxide
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did he die mid stream

topaz sky
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wait until this thing hits you with "i don't know" to every responses

topaz sky
tender oxide
#

yeah this shit sucks

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idk if you can even call it AI

robust flower
topaz sky
#

people call this professional ragebaiter.

robust flower
tender oxide
#

dw i got you

robust flower
tender oxide
#

i think wanting to kill this annoying ass mosquito is more exciting than watching the after-show. That was so boring and painful to watch

quiet mulch
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a lot of updating things that haven't been updated in a long time lately.

sweet tide
#

Damn I missed the show

tender oxide
robust flower
sweet tide
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Nautlis makes sense why they changed input_air_controlled and dash

robust flower
tender oxide
#

wow

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im not voting for merl during the midterms then

quiet mulch
#

copper armor/tools are the first update to early game progression in years (and first tier of armor since 1.16)
copper golem is the first golem added since the iron and snow golem, which feel like they've been in the game forever by this point
the nautilus is the first tamable mob since 1.12 (and, since parrots and llamas aren't all that useful, the first useful tamable mob since 1.6)
the spear is the first craftable tiered item since indev (only other one would be horse armor, but you can only craft leather so it doesn't really count as craftable)

#

the drop system certainly has helped them add things to systems that have been untouched in years.

quiet mulch
#

the worrying part is exactly this.

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if they do an end drop and it's just 1 new mob and 1 new item

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that would not be fun

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oceans could have gotten a lot more than 2 mobs, really.

robust flower
topaz sky
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LMAO

toxic idol
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Lol

robust flower
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merl knows not

trail snow
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I love the new drop

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Imagine looking for a left handed zombie full diamond with a diamond spear riding a zombie horse with diamond armor

robust flower
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you know what you must do

tender oxide
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Zombie horses have armour too?

trail snow
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No idea

quiet mulch
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wait, can we actually get the zombie horses for ourselves

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or are they ONLY for the zombies

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i hope we can ride them, like with skeleton horses.

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even if they're not particularly different from regular horses since they're less rare

topaz sky
quiet mulch
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aw :<

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mean hors :<

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i mean, zombie nautilus attacks you so fair enough i guess.

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it's odd.

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skeleton horses and zombie pigmen don't attack players (zombie pigmen do, but only if provoked, they aren't hostile by default)

tender oxide
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When was the last time we got a new zombie variant

topaz sky
#

zombie horse is in the game for pretty long time ago now if i recall, i do see them before in vanilla.

quiet mulch
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it is.

topaz sky
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they do attack player iirc

quiet mulch
#

but it's been unused for years

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they don't right now

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they're just an unridable horse.

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they might attack players after the update, we'll see.

tender oxide
#

Ig there's horses for skeletons and horses for zombies

quiet mulch
#

wait no

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zoglin

topaz sky
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there's skeleton horse. you can ride them and they're not hostile also is like, upgraded version of normal horse.

tender oxide
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So nether update

quiet mulch
#

yeah

quiet mulch
#

and then added in properly years later

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this is good news for giant believers everywhere.

tender oxide
quiet mulch
#

and illusioner.

topaz sky
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this thing is like horse v2

tender oxide
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Illusioner isn't in bedrock tho

quiet mulch
#

skeleton horses on bedrock are weirdly slow. :<

topaz sky
#

you can ride them without saddle and also, you can ride in the deep water too.

quiet mulch
tender oxide
#

Interesting

quiet mulch
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giant didn't have a proper texture

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illusioner worked completely

grave hare
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ehm guys didnt watch the live stream do we get the end update now or nah?

topaz sky
#

No.

tender oxide
quiet mulch
#

the end to the fish's life update as it turns into a zombie fish

grave hare
#

ok thx see u next year

tender oxide
grave hare
topaz sky
tender oxide
#

This is why y'all aren't getting end update

topaz sky
#

there's normal horse which allows you to make them wear horse armor, and there's donkey which. is a horse except you can only equip them a chest.

grave hare
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just stop playing mc, than we will get it 100%

quiet mulch
tender oxide
#

😭

topaz sky
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i think v3 is skeletion horse

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you can't make it wear armor or anything whatsoever

tender oxide
#

Ohh they don't have their files named as their identifier

quiet mulch
#

there's also 3 zombie horses

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will we get zombie_horse_v4 in this drop

tender oxide
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Maybe

topaz sky
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probably not

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it'll just be reused.

quiet mulch
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also no, skeleton horse also has 3

tender oxide
#

They kinda don't like reusing files

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Look at villagers

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And zombies

quiet mulch
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and horses

tender oxide
#

Yeah

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We'll prob get v4

quiet mulch
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long live horse v4

tender oxide
#

Amen

mellow oriole
#

I really liked the features of the next drop, I was just surprised that they already revealed the name, normally they reveal it at the end of the drop.

true yoke
quiet mulch
#

they're adding 3 mobs:

  • nautilus
  • zombie nautilus
  • zombie horse (technically already existed but can now actually spawn in survival instead of being a creative-only mob with no purpose)
glossy thunder
#

Any texturizer who releases free textures interested in texturizing the Nautilus identically as shown in the live and we release an Add-On together with it? I would make the mechanics. I copied the model from the live cube by cube, but texturing is not my strong point, xD. If anyone is interested, call me on dm for me to send the model

quiet mulch
#

the submarine mob.

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oh yeah i wonder what 4J Studios will do for it with the star wars mash-up pack
probably the Bongo

mellow oriole
hasty sphinx
#

not continuing it but heres what i got

arctic siren
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I wonder if we'll get any new enchantments with the spearlance

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also hoping we'll be able to make it with add-ons properly

quiet mulch
#

it'd be weird if not

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since these drops usually add fewer features, but the features they add get a decent amount of focus.

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so, the spear is one of the 2 major features this drop (the other being the nautilus, which we know is given a good amount of attention).

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if it doesn't get unique enchants, it'll feel weirdly unfinished, since all other weapons have them.

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again, can we appreciate that Mojang finally stopped with the whole "the drop is almost finished and we still don't have a name for it" thing (at least for this Mounts of Mayhem drop)?

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we finally got an update announced at Minecraft Live, with the update name.

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they haven't done that since the Wild Update i think?

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1.20, 1.21, and all the previous drops including copper age, we only got the name right before release.

topaz sky
#

we're getting preview next week right

quiet mulch
#

i assume so.

quiet mulch
#

or in the case of "spring to life", it's just "the spring drop"

topaz sky
# topaz sky we're getting preview next week right

it's funny that usually every 2 or 3 weeks (2 or 3 previews) that stable should come out, which. this is like, probably 4th previews right now ngl and we could possibly get a stable after or before 5th previews

quiet mulch
#

yeah but copper age was delayed to be announced at live

topaz sky
#

i actually thought we're skipping .110 entirely ngl

magic tangle
magic tangle
topaz sky
#

yeah but not this long.

static aspen
#

cool idea

sleek trout
glossy thunder
hasty sphinx
glossy thunder
#

Excellent work btw

hasty sphinx
#

so uh i didnt finish the model but i did this instead lol

quiet mulch
#

this drop would be the perfect time to add baby zombie bedrock mechanics to java.

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where they can ride more mobs

hasty sphinx
#

gawd please

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i hate baby zombies

chilly acorn
hasty sphinx
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offhand

quiet mulch
#

It's really weird that they haven't added proper off-hand mechanics to bedrock yet.

regal dagger
quiet mulch
#

but

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what limitations would there be, really?

regal dagger
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'tap to interact'

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so uh

quiet mulch
#

right now, when holding a block, are you unable to break another block on mobile?

regal dagger
#

lemme explain this

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no, its not that

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so basically, 'tap to interact' uses 'hold' for both using items and breaking blocks

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so if a player is holding a pickaxe and a food in offhand

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theres no way to figure out which item should be used

quiet mulch
#

ah. Yeah, that would be an issue.

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when both actions require hold

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i guess, for that situation they could just add a second "off-hand use" button?

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for blocks, you could just tap to place them, i assume

regal dagger
#

thats the least thing the devs want

quiet mulch
#

i mean, they need to figure something out and that seems like the easiest solution

regal dagger
#

yeah but

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tap to interact barely has any button

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joystick/dpad, jump button

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nothing else

quiet mulch
#

wait so can you already not break blocks when holding food

regal dagger
#

funnily enough, you cant

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it also applies to bow or crossbow

quiet mulch
#

which means this is already an issue.

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that should be solved

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off-hand or not

regal dagger
#

tbf you dont really break a block with food items

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you break them with a pickaxe

quiet mulch
#

there aren't blocks specifically meant to be broken with them, but you still might just choose to break a bit of dirt or some leaves while holding one.

regal dagger
#

good point

quiet mulch
#

any of the "fast to break" blocks, you're normally not thinking about what's in your hand, except maybe "i should not use a tool for this"

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no point wasting pickaxe durability on dirt or leaves

regal dagger
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ok yeah thats actually a great point

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idk if theres even a way to resolve this

quiet mulch
#

i think it'd be hard to solve this for bows.

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for food, they kind of need an "eat" button that appears when holding food to solve this in any way.

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but for bows, even that wouldn't really work

regal dagger
#

they could technically add a button for that

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(j)

quiet mulch
#

the only item you have that doesn't lose durability when breaking blocks is the steak

regal dagger
#

but if the player's hunger is not full (and they dont want to use it) or if it was a potion/throwing pot/gapple...

quiet mulch
#

then you have no way of breaking blocks without using up durability, or having to move items around in your inventory.

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which, sure, it's a fixable problem usually, but it's something where this wouldn't be an issue on console/PC

regal dagger
#

yep

topaz sky
#

wait

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nautilus can wear armor?

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even a netherite too?

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what could possibly nautilus needs a netherite armor for

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swimming in lava?

quiet mulch
#

it feels like its just there because "horses have armor so the nautilus should too"

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but hey, if they have leather armor that we can dye, that's fun. lets us customize them a bit.

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if they ever do a proper ocean update or add more stuff in this drop, then there may be more of a reason to give them armor.

quiet mulch
#

so i'd assume it has all the same tiers that human armor has

topaz sky
#

well horse should definitely have one but this thing? in the water?

quiet mulch
#

it is very odd when there's just no threats down there

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except trident drowned

topaz sky
#

this do made me wonder how much health does this thing have.

quiet mulch
#

which aren't that common.

topaz sky
#

5?

quiet mulch
#

This is why we need a deep ocean update.

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to add more underwater threats

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so you actually want to keep your nautilus safe

topaz sky
#

honestly i don't think leather with dye works on this mob ngl

quiet mulch
#

sad :<

topaz sky
#

you clear the dye with water btw

quiet mulch
#

i mean, is it actually confirmed there's no leather nautilus armor?

quiet mulch
topaz sky
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for what i seen so far, it has gold armor and netherite armor.

quiet mulch
#

i hope it has leather.

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i'm still disappointed with the ghast harness.

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there's no reason it should be 16 separate items rather than just leather armor style.

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which allows way more colours

topaz sky
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im still confused with what could possibly this nautilus thing needed a end game gear for tbh

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even iron armor is durable already

quiet mulch
#

same. There's 1 hostile mob underwater.

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well, no

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guardians

topaz sky
#

3 or 4.

quiet mulch
#

i guess maybe guardians attack it?

topaz sky
#

5 if bedrock.

quiet mulch
#

wait whats bedrock have

topaz sky
#

( apparently skeleton DOES attack you like zombie when they're in water and DOES ALOT OF DAMAGE THAN ZOMBIES )

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they do not shoot arrow when they're in the water instead they slam you like withered skeletions

quiet mulch
#

a yeah
but i mean, they dont spawn underwater. And they go for melee attacks there so they wouldn't hurt the nautilus.

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the only mob that could accidentally hit the nautilus is the trident drowned. So, a pretty rare mob.

topaz sky
#

i think this thing spawns in tropical area only yeah?

quiet mulch
#

idk if they confirmed it spawning in only 1 biome.

topaz sky
#

All im seeing so far is they're getting nautilus in the tropical area. and tropical is, pretty hard to find ngl.

quiet mulch
#

it's a weird mob.

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it makes all other forms of water breathing/extended oxygen in water useless.

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and it has armor for some reason

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happy ghasts don't get armor

topaz sky
#

oh yeah you don't get infinite breathing when riding nautilus.

quiet mulch
#

I think you do?

topaz sky
#

not sure but if that is a thing, then it's really stupid.

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lemme check

quiet mulch
#

pretty sure they said that riding the nautilus lets you breathe underwater forever.

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which is the big issue i have with it.

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it makes all other forms of water breathing useless.

robust dune
#

Save for the fact that you have a companion you must keep track of.

topaz sky
#

yeah nevermind they're kinda infinite but does lets you breath in the water.

robust dune
#

(And ensure who will not die)

topaz sky
#

they does pause the water breathing though so it does not regenerate bubbles.

quiet mulch
quiet mulch
#

imo they should change it so it just extends your oxygen. Lets you breathe underwater for twice as long.

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and then it'd stack with things like respiration

topaz sky
#

well they gotta nerf this ngl lmao, this gonna make me go into that guardian temple very easily.

quiet mulch
#

yeah. It's removing too much of the challenge of being underwater.

robust dune
#

We'll have to see how Drowned interact with it. I suspect a Nautilus can still be hurt by melee.

topaz sky
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yeah it can, due to them having armor.

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and idk WHY is this have netherite armor is beyond me.

quiet mulch
#

the entire point of underwater areas is that you have a limited air meter.

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why would you ever get a turtle shell for 10s of water breathing, if you can just get a few pufferfish to tame a nautilus and get infinite water breathing

topaz sky
#

both are equally hard to find and get.

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you still gonna find a tropical area which is rare. it's also where pufferfish spawns too if i recall.

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or you just idk fish

quiet mulch
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sure but you can just fish for pufferfish

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no need to wait around for turtles

topaz sky
#

or you also brew the potion with pufferfish or get an armor enchantment for that

quiet mulch
topaz sky
#

honestly it doesn't beat trident transportation so it certainly doesn't quite matter to me that much

quiet mulch
#

potions last for 8 minutes at most
and respiration extends your oxygen bar, but it'll just run out slower, it still does.

topaz sky
#

yeah

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but if you're playing on java β€” Door.

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you just, place a door.

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that's it, a infinite oxygen supply.

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still a thing btw idk why did they not patch it, but does not work on bedrock.

safe solstice
#

cause java players will complain

quiet mulch
#

imo the nautilus should:

  • double your oxygen meter
  • make you regain oxygen 4x faster (so, the little hop out of water you do would already regain a good amount, but you'd still want a turtle shell for it to go back to full instead)
robust dune
#

Can you use a bucket to take water from a waterlogged door?

topaz sky
#

Yes.

quiet mulch
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well, you can get water from it but it re-waterlogs instantly

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unless there aren't source blocks around it

safe solstice
#

bedrock don't do that

topaz sky
#

they don't get waterlogged instantly in bedrock.

quiet mulch
#

they do???

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i'm trying it now :<

topaz sky
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It does on java

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but i never seen one on bedrock ever.

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it never logs an existing waterloggable blocks on the source.

quiet mulch
#

in this situation

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the door can't be unwaterlogged.

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except sponges

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which do unwaterlog it

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and then it does stay unwaterlogged.

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weird

topaz sky
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yeah, you'll have to unwater the top door first or otherwise. that exists

quiet mulch
#

dispensers also work

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i can't seem to manually unwaterlog the door while it's underwater

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only sponges or dispensers.

safe solstice
quiet mulch
topaz sky
#

need to try something funny with door when i get home lol

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though there's another alternative like, putting droppable blocks (i.e sands or gravel) on yourself and move to the edge pixel and it'll not damage aswell generate oxygen

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Huh, i think that's a bug.

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you can't even unwater the door when you're surrounded with regular unwaterloggable blocks

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another infinite water found

safe solstice
topaz sky
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yeah ts is def a bug

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so, tl;dr about if you can unwater the door in the underwater or not - nah and it's literal opposite, you get a infinite water instead.

safe solstice
#

lol, you need to be out of the water to do so

topaz sky
#

yeah i don't think this is how it works either tbh

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but hey another infinite water source.

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and it fast too instead of waiting water to refil

safe solstice
#

you need two water sources right?

topaz sky
#

yeah

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just like regular infinite water source.

safe solstice
#

but 1x2 size

topaz sky
#

yeah

#

you just can't drain it at all

#

this is bugrock moment

topaz sky
regal dagger
#

i wonder how spear is gonna interact with scripting when it comes out

#

or resource/behavior pack in general

true yoke
#

and doesn't release

#

worst item they possibly could have added

topaz sky
#

i don't think we got anything from the mace, so i doubt we'll get anything from the spear in terms of addon.

topaz sky
#

the more horizontal momentum you have, more damage you'll be doing. honestly elytra alone is already deadly enough to encounter.

true yoke
#

and it was awful

topaz sky
#

These were unenchanted btw

#

or atleast they don't have any enchantment yet

#

we'll see what we get though.

true yoke
#

not to mention no reach for the spears

quiet mulch
#

so wait what was this all about

topaz sky
#

likely zombie nautilus

quiet mulch
#

since this says "Nautilus" i'd assume
but the regular nautilus is a mob you tame and ride.

topaz sky
#

though in placeholder i guess lmao

quiet mulch
#

it's neutral

#

then again, so is the drowned i guess.

topaz sky
#

i guess they just toying around and did some changes

quiet mulch
#

hopefully they're going with that version for neutral

quiet mulch
#

when they didn't actually add any new regular hostile mobs, but instead 2 new mounts for existing hostile mobs.

#

(again, unless they're going with the drowned definition of "it's neutral because it only attacks you when you're in water"

topaz sky
feral hamlet
#

Wait, can we just kill nautiluses on sight to get their shells?

magic tangle
trail snow
#

But we know they are super rare still though

arctic siren
#

are they?

mellow oriole
magic tangle
#

Hence..."right now"

fluid ibex
#

nautilus

sleek trout
#

Okay so just to clear things up, the spear will have longer reach?

sleek trout
trail snow
#

It was not officially announced for it to be true

sleek trout
#

Hmm strange if it's not

#

That's safe enough to assume right?

trail snow
#

In that case yes!

#

Now it ends being a longer reach because the code is "throwing" it like a trident πŸ˜”

sleek trout
#

That would be so sad

#

This gives me hope for a reach component then

#

Excited 🀩

trail snow
#

New mob for the ocean

#

You know what else lives in the ocean?

#

Crabs

#

You know what crabs had? An item with longer reach

#

Longer reach? Spear?

#

Crab confirmed?

sleek trout
#

I was literally just thinking that

#

Gotta start the crab posting

#

They did say there were more features coming too

#

So I'm hopeful for the crab too, if it's anything like the copper golem, mojang will cook

trail snow
#

It would be lovely to have crabs

sleek trout
#

I mean, when will the next ocean update be? This just makes sense

magic tangle
true yoke
sleek trout
#

So very possible

fiery vale
lofty python
#

i think we’re actually gonna see the spear for this minecraft live coming up

#

my source? idk i just feel it happening for some reason

mellow oriole
true yoke
#

cuz thats how mojang is

#

we haven't even got full bow functionality

magic tangle
true yoke
mellow oriole
sleek trout
#

And what, is it like a hurt box that is in front of the player?

#

I'm going to be honest, I don't think there'll be a component for it

#

Just like there's no component for the mace

#

But I would love to be proved wrong though

true yoke
quiet mulch
#

It is interesting that the spear has a cooldown.

#

on attacks,

#

you can see in the hotbar, the spear goes on cooldown when you hit with it.

#

Very interesting as this makes it the only melee weapon with an attack cooldown on bedrock.

topaz sky
#

feels like they're playing on fast graphic (simple) mode ngl

quiet mulch
#

they might be for this clip. i wonder why.

#

the next one is blatantly VV

#

maybe just an odd time of day?

topaz sky
#

actually they do use fast graphics quite alot on these teasers.

quiet mulch
#

I wonder how the spear having an attack cooldown will affect its usefulness.
you get extra reach, but you have to wait for the cooldown.

#

on java, all weapons have cooldowns so that's normal, but on bedrock they don't.

topaz sky
#

would be funny if they add combat update with it

quiet mulch
#

would like full off-hand functionality.

#

would not like 1.9 combat :<

topaz sky
#

gotta move on with the time ngl

quiet mulch
regal dagger
lofty python
#

testing to see how us bedrockians react to it

#

then they go from there

wraith pilot
quiet mulch
#

I wonder if they'll bring over the Java attack cooldown UI and the current "use item cooldown UI" for it is a placeholder

short glade
#

man getting back to addon stuff after not doing it for a while sucks

#

i go back to not being able to even render an entity

#

wrong chat

#

😼

quiet mulch
#

because if not, maybe the spear will also add that, since i'd assume you just can't attack at all with it during the cooldown

regal dagger
#

damaging? kind of

#

hitting? no

quiet mulch
#

because the cooldown seems to be partially to let the animation play out

regal dagger
#

(inhale)

#

hardcoded

quiet mulch
#

:<

#

majong pls

#

no hardcody spear

regal dagger
#

i beg you majong

quiet mulch
regal dagger
#

oh its gonna be FIRE.

quiet mulch
#

like, let us have reach, preventing attacks when on cooldown, and the jousting mechanic.

regal dagger
#

especially the reach mechanic

#

if that thing is hardcoded

#

im gonna be SO MAD

quiet mulch
#

is it separate reach for entities and blocks

#

can we even break blocks with a spear at all?
could we activate a lever or break a block from further away?

regal dagger
#

thats an interesting thought

#

tho we have like

#

longer block reach

quiet mulch
#

even if it's just for entities, would it let us make dogs stand up from further away

regal dagger
#

and mobile players have 1 block further in block reach

#

so i think block/interaction reach is gonna be the same

quiet mulch
#

maybe. I'm very interested in how this thing works.

regal dagger
#

same

quiet mulch
#

you will be able to make doors that can only be opened with spears.

#

if it's only for attack and not all mob interactions that'll still be possible i guess.

#

just do a witch door.

magic tangle
#

Mojang should hard code everything.

fiery vale
#

I hope mojang adds some way to increase block placing/breaking controller range in creativeq

vocal cypress
#

aka crab claw?

fiery vale
tender oxide
#

They should remove creative mode

nova pendant
fierce tide
sleek trout
#

Could have it work like a toggle or something, where on uses the main hand, off uses the offhand. You get the idea

marsh flume
fluid ibex
#

there is an animation in the RP side player entity code that is this:

    "brandish_spear": "animation.humanoid.brandish_spear",

(it might just be used for like, a trident or something, but i though it might be something cool)

crystal perch
#

yeah definitely for the tridenty

true yoke
lone marsh
#

the use_animation that triggers it is also called spear

#

I wonder if spears are going to have a use_animation

hardy torrent
hardy torrent
#

Or v3 with no explanation of why there isn’t a v2

#

Like how the v1.8 files always threw me off when I was starting add-ons

magic tangle