#blocks breaking texture is different

1 messages · Page 1 of 1 (latest)

pseudo birch
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your model is using box UVs, meaning the entire model is using different parts of 1 texture

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the destruction cracks cover the whole texture

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you should use the built-in minecraft:geometry.full_block geometry and give each face a separate 16×16 texture

elder goblet
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i do that bc

pseudo birch
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then you should use a custom geometry with per-face textures instead
to me it looks like you could use the vanilla crafting table and oak planks textures for that block

elder goblet
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im using per face uv

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with this texture

pseudo birch
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the textures should be separate

elder goblet
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uh ok

pseudo birch
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you can apply different textures to different parts of a model

elder goblet
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with material instances?

pseudo birch
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yes

elder goblet
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ok thanks

elder goblet
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or terrain texture