#transformation : scale component not working
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You are duplicating the transformation component
omg
how did i not see that
thank you ๐ญ
oh wait...
those are for the rotations
scale worked that way but broke the texture?
do i need to just remove the cardinal direction? blocks are so stupid sometimes i swear
k did that and its broken again...
i swear why do they make everything impossible
I don't know, bro. The error could be caused by anything, like not recognizing a model or texture. You have to submit the bug log.
the model and texture work fine before i remove the rotations or just add scale to every transformation, i think the error is block needs baked material date
Do you have Content Log on. If so, does it say something is wrong with the block
ill get on and check rn
not even sure what that means tbh
I think it means the geometry is going over the limit, I am not sure. Never seen the error before
it works fine without the transformation im so confusedddd
Transform can make it go over the max. It can go to the left, right, forward, and backward by a certain amount before it goes over
yeah thats what i need
but thats also the reason its tweaking out, so idek bruh
can the scale only go up so far? like im trying 2.5 and its saying its too big or whatever, this is ridiculous honestly
yeah... that was the fuckin problem the whole time. im gonna send a very long message to whoever is in charge of bedrock bruh