#help with entity ai update
1 messages · Page 1 of 1 (latest)
Remove this
in short the whole entity break if "null" component exists
it was fine in the past till they did this update
they said they fixed it in .92 but that's a lie
Np lol
i don't know much about coding, but one thing i know and was always funny to me, is how a little mistake can render the entire thing useless
This is the peak of begin coder
also, you know how i can script animations for boss fights? this addon i'm repairing has some bosses that used to be spawned as structures and had some special animations and attacks
now that the game updated, they kinda still work, but doesn't have the animatios anymore
if it's already made then uh
fix it I guess
dunno what you want me to try to do with this info
wanna sleep in bit also