I am trying to make a computer display with glowing infinity display by using an entity with two geometries, one for computer with an entity_alphablend material and the other for green infinity effect with material being entity_beam_additive. The geometries use inverted cubes for the computer inside effect.
As you can see the green infinity geometry keeps showing up on certain angles which is the issue.
Is there a possible fix to this? Maybe a custom material with some kind of property that fixes this?
P.S. I also tried to increase model's visible bounds but it did not help