#PBR for custom blocks

1 messages · Page 1 of 1 (latest)

sharp tendon
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Hello, i want to know how to apply pbr to custom blocks (path name, texture_set, etc)

surreal perch
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Just do it in your addons resource pack folder

sharp tendon
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what i mean is did i put the name of the base texture in texture_set or i put the name that is in terrain_texture

surreal perch
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In the texture set

sharp tendon
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ok and in the json file of the block ? also the base name of texture that is in texture set or the terrain_texture's one?

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@surreal perch ???

surreal perch
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The texture set is all you need. The base texture is whatever the file name is

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The blocks.json and terrain texture files are not needed for this