#(Unresolved)Crouch/Item Usage animation doesn't show up

1 messages · Page 1 of 1 (latest)

sweet orchid
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If you need more files I'll be back in 2 hour

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But ping me if you know the issue

trim maple
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Why are you multiplying q.is_sneaking by q.is_using_item?

sweet orchid
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Huh

trim maple
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"blend_weight": "query.is_sneaking * query.is_using_item",

sweet orchid
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Oops

trim maple
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Also

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MC doesn't always like "hold on last frame" anims

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Also

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You can turn on a debug output in your MC settings

sweet orchid
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So what am i supposed to do here

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To fix

trim maple
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Then try to set the hold on last frame anims to play once

sweet orchid
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Sure I'll try

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Still didn't work

sweet orchid
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(Unresolved)Crouch/Item Usage animation doesn't show up

stable lava
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Show the attachable file

sweet orchid
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Oh yea i sent animation files twice

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Brb

stable lava
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Have you tried using variable.is_first_person instead of context.is_first_person

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Or putting each statement into brackets, even if that doesn't work I'd still reccomend as I cleans the format of everything up, and easier to look at

sweet orchid
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Replacing them with variable just completely break the animation

stable lava
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What content logs did you get?

sweet orchid
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Hold on

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(with variable the animation at least work for default first person and thrid person

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Context**

stable lava
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Did you use variable.is_first_person == 1.0

sweet orchid
stable lava
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Try it without the 1.0s and 0.0s

sweet orchid
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Same thing still happen

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I'll go to bed for now

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Will probably be back in 14 hour from now