picked up bedrock addon development today, managed to make these but the hunger points and saturation is whack, bedrock works weirdly so there is no saturation regeneration, there is a game bug where you can keep eating the item even when the hunger bar is full (i know about the can_always_eat setting but that makes no difference as of now), still need to get used to the how to set appropriate nutrition values, saturation still confusing, only followed what was available on the bedrock dev wiki
#My first custom items
1 messages · Page 1 of 1 (latest)
That's some nice looking pixel pies. How did you get them to be in a collapsible group on the creative menu? Oh there ain't a bug for saturation, just a bunch of conflicting information on the wikis. I haven't updated my BP in a while, but I use the values: "Poor", "Low", "Normal", "Good", & "Great." For some reason numbers never work like it claimed in the wiki, but words did.
You can define custom categories pretty easily I believe
Wow they look really good
I gotta go back and upgrade everything. Usually it just left everything together in a group, but I couldn't get the collapsible feature to work.
Thx, i didn't make them ( the sprite art for the pies ) they are from farmer's delight (Java mod) so to learn some basics i tried to add new eatables
It took me quite a bit to figure out cuz rn the collapsile group setup is both on the BP and RP
while the MS guide page does not make mention of the RP and is bit outdated
Quick break-down of setting up the collapsible group on creative menu
Resource Pack
texts\en_US.lang
pack.name=RP Name
pack.description=RP Description
namespace:example_name =Text that will display when you hover your mouse```
# Behavior Pack
Create a new folder named ``item_catalog`` then create ``crafting_item_catalog.json`` inside of it.
``item_catalog\crafting_item_catalog.json``
```json
"format_version": "1.21.70",
"minecraft:crafting_items_catalog": {
"categories": [
{
"category_name": "", // "construction", "items" etc..
"groups": [
{
"group_identifier": { "icon": "namespace:icon_image", "name": "namespace:example_name" },
"items": [
"",
"",
"",
""
]
}
]
}
]
}
}```
Items go inside the " ", make sure you have more than 1 item, or it won't work
@woven vale this is how i setup my collapsible group on bedrock 1.21.70
Man it has been a long time since I updated my pack. Never seen that item_catalogue file. Thank you very much, I'll get to work updating my pack . . . for the 10th time . . . 😆 . . .😂 . . . 😭
of conflicting information on the wikis.
Yeah on the wiki you it shows you can use numbers
But when i downloaded the bedrock sample thing (it comes with alot of default item jsons, they used strings and used a really old ver of the format too
Is format version mixing a common thing?
You can make collabable menus now
@severe compass Weird, I have an addon that makes new groups for items that cant be obtained and it only has a behavior but still has all the same features you listed for the texts (The display one)
I belive so yes, Some entity behaviors run on diff formats only, Some components require diff formats to run. Formats are just updates bassically, The higher format, the more components being in
i wish u could texture me item icons
cuz it loooks absolutely incredible
What would be the commonly used ones?
idk tbh
damn, atleast knowing them would be helpful
like for example
1.20X
- commonly used because of X, X and X
1.15.X - commonly used because of X
1.21.X - commonly used because of X
etc
for the first day the pixel art is fire
i just made the items into the game
we got pies n slices, figured out how ot create multiple item groups
Rewording this:
I didn't make the pixel-art for the items, they are from Farmer's Delight (A Java Mod) i wanted to use some already pre-existing graphics and one of the first tutorials on bedrock.dev.wiki was about creating items, so i thought it would be ok to use these graphics to have things display nicely
but now im thinking about creating my own reimplement of farmer's delight for bedrock
Can i be taught how to add 3d items into the game
gonna try to make a cake block type block, currently setting up the model
not to nitpick, but shouldn't there be more red in the inside?
ask vectorwing, he made the original texture 🫢
just porting his java mod, https://modrinth.com/mod/farmers-delight to bedrock
though u do have a point, i should sweak some elements of the mod to make this slightly 0.1% unique compared to the original java mod but make it nicer for bedrock
not the place to ask, Search in the wiki for this
ayy, pretty good