#How can i close a NPC UI?
1 messages · Page 1 of 1 (latest)
why not use a different entity?
you cant cancel an afterevent function only beforevents
Cancel don't exist in after events since it already happened.
world.beforeEvents.playerInteractWithEntity.subscribe((ev, { target, player, itemStack }) => {
if (target.typeId === 'minecraft:npc') {
ev.cancel = true;
}
});```