#[solved]geometry is messed up but all the files path are correct
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uv is messed up
solved the image is corrupted heck
also geometry
[solved]geometry is messed up but all the files path are correct
you are using a player texture on an npc model, its like trying to fit a square into a triangle hole.
the model was a geometry of a player (just got at bedrock wiki)
just forgot to ctrl s afterwards
I see. Because the photo shows that the model is of a vanilla Minecraft NPC.
You can see the joined arms and the villager's nose. It's best not to use the same names as the Minecraft files. For example, if you're using a new model, don't call it geometry.npc, call it geometry.npc_custom
Because it will conflict with the original Minecraft files.