#(RESOLVED)How to generate chunks like this which are empty or made up of just air?
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(UNRESOLVED)How to generate chunks like this which are empty?
Do a feature rule which generates from x 0-16 and z 0 - 16 and your desired height, so probably -64 to 150
This feature rule places a single block feature which is just air
You just need to calulate the exact amount of blocks within your selection and set the iterations to that number
Can you give an example? I am not really good at features
(UNRESOLVED)How to generate chunks like this which are empty or made up of just air?
Unresolved. It is possible, you just need trial and error.
Can anyone give me an example tho? I don't even know what I am doing
How
Did you read the wiki
I am working on it. these naturally spawned
And Shit, i managed to delete my world
anyways, is this roughly what you are looking for. i generate a block that spawns a structure filled with air. i tried to generate the structure but i struggled so later i will try to generate the structure higher than -64 because i think features cant spawn on the final layer of bedrock and try to change the origin of the structure to make sure it delets the bedrock.
https://discord.com/channels/523663022053392405/1275978011308720210
Maybe this could help with making it delete a chunk
Wtf is this
Looking to only one chunk full of air and not others
I made it spawn on every chunk because it was to rare for testing.
this is with the structure feature. it generates at -63 up. i cant get rid of the last layer. but i think it would still fit for an uncanny look.
ok I got it.
Here is the files for my research.
just put them in the behavior pack and change the namespace of the feature and feature rule to yours.
I want to say thanks. This really helped me to learn a lot more about the features.
Thanks!
is your problem resolved? if so, pls change the name to resolved