#(RESOLVED)How to generate chunks like this which are empty or made up of just air?

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bold stag
bold stag
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(UNRESOLVED)How to generate chunks like this which are empty?

carmine scroll
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Do a feature rule which generates from x 0-16 and z 0 - 16 and your desired height, so probably -64 to 150
This feature rule places a single block feature which is just air

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You just need to calulate the exact amount of blocks within your selection and set the iterations to that number

bold stag
bold stag
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(UNRESOLVED)How to generate chunks like this which are empty or made up of just air?

mental dock
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Unresolved. It is possible, you just need trial and error.

bold stag
carmine scroll
mental dock
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I am working on it. these naturally spawned

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And Shit, i managed to delete my world

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anyways, is this roughly what you are looking for. i generate a block that spawns a structure filled with air. i tried to generate the structure but i struggled so later i will try to generate the structure higher than -64 because i think features cant spawn on the final layer of bedrock and try to change the origin of the structure to make sure it delets the bedrock.

bold stag
bold stag
mental dock
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I made it spawn on every chunk because it was to rare for testing.

mental dock
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this is with the structure feature. it generates at -63 up. i cant get rid of the last layer. but i think it would still fit for an uncanny look.

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ok I got it.

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just put them in the behavior pack and change the namespace of the feature and feature rule to yours.

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I want to say thanks. This really helped me to learn a lot more about the features.

bold stag
amber tundra