#playerSpawn

1 messages · Page 1 of 1 (latest)

stable igloo
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is there a way to detect when the player screen loaded after it spawned for the first time in the world? I'm making a system that does damage when a player enters but the damage can't be applied because players now can't take damage when they're on loading screens

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playerSpawn

loud oyster
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that's the closest thing you can do.

loud oyster