#Making custom logs

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devout quest
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nooooo my beautiful post you punk bot ๐Ÿ˜ญ

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So

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Hello everyone!
I'm new to Bedrock addon development and I've been trying to add some wooden logs to the game.

After trying to figure it out by myself without success I came across a tutorial on the website wich is exactly what I want.

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But it don't seems to work!

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At some point I've been starting to think that only material instances' textures could be transformed (rotated in my case), but no.

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So please, can someone explain to me what's wrong here, I would be glad!

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Thanks

jolly ether
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ok i have no idea whats wrong with it but you could remove the "up" in material_instances because "*" means all that are not listed so if you wanted to make the hol thing smaller you could do

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"minecraft:material_instances": {
"*": {
"texture": "test:rubber_log_sides"
},
"up": {
"texture": "test:rubber_log_bottomtop"
},
"down": {
"texture": "test:rubber_log_bottomtop"
},
}

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oh!

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i think i know what it is

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@devout quest replace placement_direction with placement_position

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thats it