#trying to make a ranged attack animation aswell as an area and melee
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haven't fixed it yet
Try using delayed attack instead, so that you can use query.is_delayed_attacking (idk if this is the correct spelling) thing on animation controllers, and for the ranged attack you can try query.is_facing_target_to_range_attack, but if you want to aniamte the player then Idk how to do it.