#Item sprite resting on shoulder instead of hand

1 messages · Page 1 of 1 (latest)

fiery quarry
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I have a texture that's bigger than 16x16. Normally, on texture packs, this is fine, but whenever I try to make my own item with bigger dimensions, it does this. Any help would be very much appreciated

proven wharf
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Yeah I tried using render offsets but it still didn't work

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Does anyone know how to fix this?

sterile cove
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same problem here

cinder flint
cinder flint
fiery quarry
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And it does work

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The main issue is trying to figure out the right animation properties so that it orients itself into how you would actually hold a weapon

fiery quarry
fiery quarry
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Fixing it without knowing what the variables do was like trying to walk backwards while blindfolded lmao

vast cloudBOT
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HCF Removal and Custom Components

The Holiday Creator Features experimental toggle has been removed. Along with it includes JSON block and item events. This functionality has been replaced with custom components.

Please take a look at the following links to learn more about custom components:

Bedrock Wiki

MS Docs

cinder flint
fiery quarry
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Ah

fiery quarry
cinder flint
fiery quarry
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I've experimented with it before

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And a lot of it seems to have something to do with the animations part

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I have yet to figure out the proper dimensions