#/Setblock at world start

1 messages · Page 1 of 1 (latest)

crimson glade
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const location = {x: 0, y: -59, z: 0}

const id = system.runInterval(() => {
  if (world.getDynamicProperty('blockPlaced')) return system.clearRun(id)
  let block = world.getDimension('overworld').getBlock(location)
  if (block != undefined) {
    block.setType('cobblestone')
    world.setDynamicProperty('blockPlaced', true)
  }
})
frail wasp
frail wasp
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Dude i swear it throws an error when in an unloaded chunk

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Idgaf about the docs

crimson glade
#

This is probably a typo in the documentation.

frail wasp
#

Nah documention aint up to date fr

crimson glade
frail wasp
crimson glade
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Not at all

frail wasp
#

Try that while being far away, see what'll happen

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I ain't trippin'

crimson glade
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I'll check it later

frail wasp