#particle light bloom
1 messages · Page 1 of 1 (latest)
is it done by playing two additive particles on top of each other? if so how does it attach to the base particle.
the bloom is already in the texture?
Hm, is it made so much dimmer by just using darker colors?
its just the texture itself
and when the particle is set to not be affected by environment lighting it exaggerates the effect