#Attack animation doesn't trigger
1 messages · Page 1 of 1 (latest)
Try adding the minecraft:behavior.nearest_attackable_target component to your behavior file
1 messages · Page 1 of 1 (latest)
I discovered that something in this behavior code is incorrect, as it doesn't trigger the attack animation. I have a similar mob with the same animations where it works fine, so the issue must be in the behavior file. I’m not sure what mistake I’m making here—could someone help me figure it out?
anyone that could help me?
Try adding the minecraft:behavior.nearest_attackable_target component to your behavior file