#Entity is not attacking
1 messages · Page 1 of 1 (latest)
I think the problem is that there is no definition of what attack should do
example:
"minecraft:behavior.melee_attack": {"priority": 0}
Currently, what does the entity do?
You have to try if the entity has any problem when moving :(, try adding this component:
"minecraft:behavior.random_stroll": {"priority": 4,"speed_multiplier": 0.7}
Maybe there is also a problem regarding the definition of how it should move (fly, walk, swim, etc.)
try adding these too
"minecraft:navigation.walk": { "is_amphibious": true, "can_pass_doors": true, "can_break_doors": true, "avoid_portals": false }
"minecraft:movement.basic": {}
ty
I'm having the same issue and I have the entity moving and looks at me and everything but won't attack me at all
can I see your code?